Called when a player in a two-player match was disconnected.
- iOS 8.0+
- macOS 10.10+
- Mac Catalyst 13.0+
- tvOS 9.0+
Your game should return
true if it wants Game Kit to attempt to reconnect the player,
false if it wants to terminate the match.
Occasionally, players may get disconnected from a match. If your game implements this method in the match delegate and the match only contains two players, Game Kit calls this method after a player gets disconnected. If your delegate allows Game Kit to reconnect to the other player, it reconnects the other player. Your
match(_: method is called when the other player is reconnected.