Instance Property


The default invitation message used to initialize an invitation.


var defaultInvitationMessage: String? { get set }


Your game sets this property to change the default invitation text displayed when the local player creates a new invitation. The local player may edit the text before sending the invitation.

See Also

Deprecated Methods and Properties

func setHostedPlayer(String, connected: Bool)

Updates a player’s status on the view to show that the player has connected or disconnected from your server.