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# GKSendDataMode

The mechanism used to transmit data to other peers.

```
enum GKSendDataMode
```

## Topics

### Constants

[`GKSendDataReliable`](/documentation/GameKit/GKSendDataMode/reliable)

The data is sent continuously until it is successfully received by the intended recipients or the connection times out.

[`GKSendDataUnreliable`](/documentation/GameKit/GKSendDataMode/unreliable)

The data is sent once and is not sent again if a transmission error occurred.

## Relationships

### Conforms To

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`BitwiseCopyable`](/documentation/Swift/BitwiseCopyable)

[`Sendable`](/documentation/Swift/Sendable)

[`Equatable`](/documentation/Swift/Equatable)

[`Hashable`](/documentation/Swift/Hashable)

[`RawRepresentable`](/documentation/Swift/RawRepresentable)

---

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