The information that describes a participant in a turn-based match.
Mac Catalyst 13.0+Beta
Your game never creates objects of this class directly; instead it retrieves an array of GKTurnBasedParticipant objects from a GKTurnBasedMatch object.
Most information stored in a GKTurnBasedParticipant object is read-only, and is provided by GameKit to assist you in implementing your game logic. However, the matchOutcome property is quite important; before your game ends a match, it must set the matchOutcome property for every participant in the match.
The protocol you implement to handle exchanges and match-related events for turn-based games.
This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.