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# stop()

Ends communication with other players in a channel.

```
func stop()
```

## Discussion

This method disconnects the player from the channel. You should call `stop()` before you set the voice chat object to `nil`.

## See Also

[`playerStateUpdateHandler`](/documentation/GameKit/GKVoiceChat/playerStateUpdateHandler)

Handles when a player in the chat changes state.



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