GameplayKit Structures

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Structures

struct GKBox

The definition of an axis-aligned rectangular bounding volume addressed by the tree.

struct GKMeshGraphTriangulationMode

Options for how to place graph nodes when generating the graph, used by the triangulationMode property.

struct GKQuad

The definition of an axis-aligned rectangle addressed by the tree.

struct GKTriangle

The definition of a triangle in the mesh, available with the triangle(at:) method.