Initializer

init(value:)

Initializes a noise source with the specified constant value.

Declaration

init(value: Double)

Parameters

value

The constant value for the generated noise.

Return Value

A new noise source.

Discussion

To make use of this noise source, create a GKNoise object from it (and optionally apply operations to that noise object or combine it with other noise objects). Then create a GKNoiseMap object from your noise object, generating a concrete field of values that you can sample from directly or visualize using the SKTexture or SKTileMap class.

See Also

Creating a Noise Source

class func constantNoise(withValue: Double) -> Self

Creates a noise source with the specified constant value.