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# add(_:)

Adds the specified nodes to the graph.

```
func add(_ nodes: [GKGraphNode])
```

## Parameters

`nodes`

An array of graph node objects—instances of [`GKGraphNode`](/documentation/GameplayKit/GKGraphNode) or of one of its subclasses that adds geometry information.

## Discussion

Calling this method does not connect the newly added nodes to others in the graph.

---

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