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# box

The axis-aligned bounding box represented by the node.

```
var box: GKBox { get }
```

## Discussion

You can use this rectangle to find elements in the tree with the [`elements(in:)`](/documentation/GameplayKit/GKOctree/elements(in:)) method.

For more information, see [GameplayKit Programming Guide](https://developer.apple.com/library/archive/documentation/General/Conceptual/GameplayKit_Guide/index.html#//apple_ref/doc/uid/TP40015172).

---

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