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# node

The SpriteKit node managed by the component.

```
var node: SKNode { get set }
```

## Discussion

When you add this component to a [`GKEntity`](/documentation/GameplayKit/GKEntity) object, the component automatically sets the <doc://com.apple.documentation/documentation/SpriteKit/SKNode/entity> property of its SpriteKit node to point to that entity.

---

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