A component that manages a SpriteKit node.
- iOS 10.0+
- macOS 10.12+
- Mac Catalyst 13.0+Beta
- tvOS 10.0+
When you add entities and components to a node in the Xcode SpriteKit scene editor, Xcode automatically creates a
GKSKNode object to manage the relationship between that SpriteKit node and the
GKEntity object that node represents. Load the scene file with the
GKScene class to access these entities and components.