Instance Property

constantColor

A constant color, used when per-vertex color data is not provided.

Declaration

var constantColor: GLKVector4 { get set }

See Also

Configuring Color Information

var colorMaterialEnabled: GLboolean

A Boolean value that indicates whether or not to use the color vertex attribute when calculating the light’s interaction with the material.

var useConstantColor: GLboolean

A Boolean value that indicates whether or not to use the constant color.