Instance Property

enabled

A Boolean value that indicates whether this texture is used to texture drawn primitives.

Declaration

var enabled: GLboolean { get set }

Discussion

If the value is GL_TRUE, then the texture is applied to the primitive. If the value is GL_FALSE, the texture is skipped. The default value is GL_TRUE.

See Also

Configuring Texture Properties

var envMode: GLKTextureEnvMode

The mode the texture uses to compute its output fragment color. See GLKTextureEnvMode.

Deprecated
var name: GLuint

The OpenGL name for the texture being sampled by this texture stage.

Deprecated
var target: GLKTextureTarget

The kind of texture pointed to by the texture stage. See GLKTextureTarget.

Deprecated