Instance Property

target

The kind of texture pointed to by the texture stage. See GLKTextureTarget.

Declaration

@property(nonatomic, assign) GLKTextureTarget target;

Discussion

The default value is GLKTextureTarget2D.

See Also

Configuring Texture Properties

enabled

A Boolean value that indicates whether this texture is used to texture drawn primitives.

Deprecated
envMode

The mode the texture uses to compute its output fragment color. See GLKTextureEnvMode.

Deprecated
name

The OpenGL name for the texture being sampled by this texture stage.

Deprecated