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# GLKMatrix3MakeWithColumns(_:_:_:)

Returns a `3x3` matrix created from three column vectors.

```
func GLKMatrix3MakeWithColumns(_ column0: GLKVector3, _ column1: GLKVector3, _ column2: GLKVector3) -> GLKMatrix3
```

## Parameters

`column0`

The first column.

`column1`

The second column.

`column2`

The third column.

## Return Value

A new matrix.

---

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