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# label

A string used to name your effect.

```
var label: String? { get set }
```

## Discussion

The name of the effect isn’t used directly by GLKit, but is printed when, for example, you log the object to the console via the <doc://com.apple.documentation/documentation/Foundation/NSLog(_:_:)> function in Swift,
or the <doc://com.apple.documentation/documentation/Foundation/NSLog> function in Objective-C.

---

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