Global Variable

GLKTextureLoaderApplyPremultiplication

This key specifies whether the data in the image should be premultiplied before being loaded into the sharegroup. The value for this key is an NSNumber object that specifies a boolean value. If NO, the data is loaded into the sharegroup without being modified. If YES, the red, green and blue components of each pixel are multiplied by the alpha value. If the key is not specified, the default value is NO. Never specify YES for a texture that is in a compressed format.

Declaration

NSString *const GLKTextureLoaderApplyPremultiplication;