<!--
{
  "documentType" : "article",
  "framework" : "GLKit",
  "identifier" : "/documentation/GLKit/texture-error-handling",
  "metadataVersion" : "0.1.0",
  "role" : "collectionGroup",
  "title" : "Texture Error Handling"
}
-->

# Texture Error Handling

Strings used when handling error messages returned from a texture loading method.

## Topics

### Constants

[`let GLKTextureLoaderErrorDomain: String`](/documentation/GLKit/GLKTextureLoaderErrorDomain)

The error domain used by GLKit when returning texture loading errors.

[`let GLKTextureLoaderErrorKey: String`](/documentation/GLKit/GLKTextureLoaderErrorKey)

A key used to retrieve an error string from an error object userinfo dictionary.

[`let GLKTextureLoaderGLErrorKey: String`](/documentation/GLKit/GLKTextureLoaderGLErrorKey)

A key used to retrieve additional information from an error object’s userinfo dictionary.



---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)