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# Texture Loading Options

Keys to specify in a `textureOperations` dictionary.

## Topics

### Constants

[`GLKTextureLoaderApplyPremultiplication`](/documentation/GLKit/GLKTextureLoaderApplyPremultiplication)

Whether image data should be premultiplied before being loaded into the sharegroup.

[`GLKTextureLoaderGenerateMipmaps`](/documentation/GLKit/GLKTextureLoaderGenerateMipmaps)

Whether or not to create mipmaps for a texture.

[`GLKTextureLoaderOriginBottomLeft`](/documentation/GLKit/GLKTextureLoaderOriginBottomLeft)

Whether or not to vertically flip image data to match OpenGL’s coordinate system.

[`GLKTextureLoaderGrayscaleAsAlpha`](/documentation/GLKit/GLKTextureLoaderGrayscaleAsAlpha)

Whether or not to treat greyscale image data as alpha information.

[`GLKTextureLoaderSRGB`](/documentation/GLKit/GLKTextureLoaderSRGB)

Whether or not to treat texture image data as sRGB data.



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