Instance Method


Changes the enabled state of the trigger.


func enable(_ enable: Bool, completionHandler completion: @escaping (Error?) -> Void)



TRUE to enable the trigger, false to disable it.


The block executed after the request is processed.


nil on success; otherwise, error object indicating the reason for failure.


Triggers can only be enabled when they are in a home. You add triggers to a home using the addTrigger(_:completionHandler:) method of HMHome.

When a trigger is enabled its firing conditions are checked for validity and the system starts tracking the trigger and when it will next fire.

In addition to having valid firing conditions, to be successfully enabled a trigger must have at least one action set associated with it, and every action set associated with the trigger must have at least one action.

See Also

Managing Triggers

var name: String

The name of the trigger.

var isEnabled: Bool

State of the trigger.

var lastFireDate: Date?

The last time this trigger fired.

var uniqueIdentifier: UUID

A unique identifier for this trigger.