Select one or more GPUs on which to run your Metal code by considering GPU capabilities, power, or performance characteristics.
Framework
- Metal
Select one or more GPUs on which to run your Metal code by considering GPU capabilities, power, or performance characteristics.
Framework
Discover the different GPUs that may be available on a system.
Demonstrates how to work with multiple GPUs and efficiently render to a display.
Demonstrates how to work with multiple GPUs and efficiently execute a compute-intensive simulation.
Obtain, identify, and choose suitable GPUs for your app.
Keep up to date with the optimal device for your display.
Register and respond to external GPU notifications initiated by a user.
Learn how to support external GPUs in your macOS apps and games.
Learn about the different ways that a user can connect external GPUs and external displays to a Mac computer.
Learn about some of the main factors that affect bandwidth between a GPU and a system on a Mac.
Select the system's default GPU device on which to run your Metal code.
MTLDevice
The Metal interface to a GPU that you use to draw graphics or do parallel computation.
Find feature information for specific GPU families.