Use advanced Metal features such as Indirect Command Buffers, Sparse Textures, and Variable Rate Rasterization to implement modern rendering algorithms.
- iOS 13.0+
- macOS 10.15+
- Xcode 11.0+
Configure the Sample Code Project
To run the app:
Build the project with Xcode 11.
Run the iOS target on an iOS device with an A11 or later and iOS 13.0.
Run the macOS target on a macOS device with macOS 10.15 Catalina.