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# destinationOrigin

The origin in the destination texture to copy into, in tiles.

```
var destinationOrigin: MTLOrigin
```

## Discussion

The X, Y and Z coordinates of the tiles relative to the origin match the same
coordinates in the source region.

When [`destinationLevel`](/documentation/Metal/MTL4CopySparseTextureMappingOperation/destinationLevel) is equal to the destination texture’s [`firstMipmapInTail`](/documentation/Metal/MTLTexture/firstMipmapInTail),
set `destinationOrigin.y` to `0`.

---

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