Instance Method

makeDefaultLibrary(bundle:)

Creates a library object containing the functions stored in the default Metal library in the specified bundle.

Required.

Declaration

func makeDefaultLibrary(bundle: Bundle) throws -> MTLLibrary

Parameters

bundle

The bundle to search.

Return Value

A new library object that contains the functions from the default library. This method returns nil if the default library cannot be found.

See Also

Creating Shader Libraries

func makeDefaultLibrary() -> MTLLibrary?

Creates a library object containing the functions in the app’s default Metal library.

Required.

func makeLibrary(filepath: String) -> MTLLibrary

Creates a library object containing the functions in a Metal library file at a specified path.

Required.

func makeLibrary(URL: URL) -> MTLLibrary

Creates a library object containing the functions in a Metal library file at a specified URL.

Required.

func makeLibrary(data: __DispatchData) -> MTLLibrary

Creates a library object containing the functions stored in a binary data object created from a precompiled Metal library.

Required.

func makeLibrary(source: String, options: MTLCompileOptions?, completionHandler: MTLNewLibraryCompletionHandler)

Creates a library object asynchronously by compiling the functions stored in the specified source string.

Required.

func makeLibrary(source: String, options: MTLCompileOptions?) -> MTLLibrary

Creates a library object synchronously by compiling the functions stored in the specified source string.

Required.