Instance Method

setFrontFacingWinding:

Sets the winding order of front-facing primitives.

Required.

Declaration

- (void)setFrontFacingWinding:(MTLWinding)frontFacingWinding;

Parameters

frontFacingWinding

The winding considered as a front-facing primitive.

Discussion

The default value is MTLWindingClockwise.

See Also

Setting Graphics Rendering Behavior

- setRenderPipelineState:

Sets the current render pipeline state object.

Required.

- setTriangleFillMode:

Sets how to rasterize triangle and triangle strip primitives.

Required.

MTLTriangleFillMode

Specifies how to rasterize triangle and triangle strip primitives.

MTLWinding

The vertex winding rule that determines a front-facing primitive.

- setCullMode:

Specifies whether to cull primitives when front- or back-facing.

Required.

MTLCullMode

The mode that determines whether to perform culling and which type of primitive to cull.

Beta Software

This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.

Learn more about using Apple's beta software