Class

MTLRenderPassStencilAttachmentDescriptor

A stencil render target that serves as the output destination for stencil pixels generated by a render pass.

Declaration

class MTLRenderPassStencilAttachmentDescriptor : MTLRenderPassAttachmentDescriptor

Topics

Specifying the Resolve Filter

var stencilResolveFilter: MTLMultisampleStencilResolveFilter

The filter to be used for stencil multisample resolve.

Specifying the Stencil Clear Value

var clearStencil: UInt32

The stencil value to use when the stencil render target is cleared.

Relationships

Conforms To

See Also

Render Targets

Setting Load and Store Actions

Set actions that define how a render pass loads and stores a render target.

class MTLRenderPassAttachmentDescriptor

A render target that serves as the output destination for pixels generated by a render pass.

class MTLRenderPassColorAttachmentDescriptor

A color render target that serves as the output destination for color pixels generated by a render pass.

class MTLRenderPassDepthAttachmentDescriptor

A depth render target that serves as the output destination for depth pixels generated by a render pass.

Beta Software

This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.

Learn more about using Apple's beta software