Information about the arguments of a graphics function.
- iOS 8.0+
- macOS 10.11+
- Mac Catalyst 13.0+
- tvOS 9.0+
MTLRender object provides access to the arguments of a vertex or fragment function of an
MTLRender object. An
MTLRender object can be created along with a
MTLRender object. Don't create a
MTLRender object directly; instead call either the
make method of
MTLDevice to create both an
MTLRender object and an
MTLRender objects can use a significant amount of memory; release any strong references to them after you finish creating pipeline objects.