Creates a remote texture view for another GPU in the same peer group.
- macOS 10.15+
The device object that created this texture, and the device object passed into this method, must have the same nonzero peer group identifier (
peer). This texture must either use the private storage mode (
MTLStorage) or be backed by an
A remote view doesn't allocate any storage for the new texture; it references the memory allocated for the original texture. You can use remote views only as a source for copy commands encoded by a
MTLBlit. For more information, see Transferring Data Between Connected GPUs.