Instance Property

firstMipmapInTail

The index of the first mipmap in the tail.

Required.

Declaration

@property(readonly) NSUInteger firstMipmapInTail;

Discussion

In a sparse texture, the tail is a collection of mipmaps at higher index values that are mapped as a single block of memory. When you map this mipmap into your sparse texture, Metal also maps mipmap levels with larger index values.

See Also

Querying Sparse Properties

isSparse

A Boolean value that indicates whether this is a sparse texture.

Required.

tailSizeInBytes

The size of the sparse texture tail, in bytes.

Required.