Structure

MTLVertexAmplificationViewMapping

An offset applied to a render target index and viewport index.

Declaration

typedef struct {
    ...
} MTLVertexAmplificationViewMapping;

Topics

Specifying Mapping Offsets

renderTargetArrayIndexOffset

An offset into the list of render targets.

viewportArrayIndexOffset

An offset into the list of viewports.

See Also

Configuring Vertex Amplification

- setVertexAmplificationCount:viewMappings:

Sets the number of output vertices for each input vertex, along with offsets into the layer and viewport lists.

Required.