Synchronously loads image data and creates a new Metal texture from a given bitmap image.
- iOS 9.0+
- macOS 10.11+
- Mac Catalyst 13.0+
- tvOS 9.0+
CGImage from which to load image data.
A dictionary describing any additional texture loading steps. See Texture Loading Options.
A pointer to an
NSError object if an error occurred, or
nil if the texture was fully loaded and initialized.
A fully loaded and initialized Metal texture, or
nil if an error occurred.
Loading Textures from Core Graphics Images