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# vertical

Specifies that the source 2D image is a vertical arrangement of six cube faces.

```
static let vertical: MTKTextureLoader.CubeLayout
```

## Discussion

The texture loader creates a cube texture from six faces arranged vertically within a single 2D image. The image height must be six times the image width, with faces arranged in the following order from top to bottom: +X, -X, +Y, -Y, +Z, -Z.

---

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