Instance Property

multisampleColorTexture

The multisample color sample texture to render into.

Declaration

@property(nonatomic, readonly) id<MTLTexture> multisampleColorTexture;

Discussion

The format of this texture is determined by the value of the colorPixelFormat and sampleCount properties.

The default value is nil. This value is also nil if the specified pixel format is MTLPixelFormatInvalid, or if sampleCount is less than or equal to 1.

See Also

Retrieving Render Target Information

currentRenderPassDescriptor

A render pass descriptor to draw into the current drawable.

currentDrawable

The drawable to use for the current frame.

depthStencilTexture

A packed depth and stencil texture associated with the currentDrawable object’s texture.