The edge mode to use when texture reads stray off the edge of an image.
- iOS 10.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 10.0+
- Metal Performance Shaders
MPSKernel objects can read off the edge of the source image. This can happen because of a negative offset property, because the value of
offset + clip is larger than the source image or because the filter looks at neighboring pixels, such as a convolution filter.
The default value is