Global Variable

kUTType3dObject

The Object file format (common extension .obj).

Declaration

let kUTType3dObject: String

Discussion

When importing assets in this file format, Model I/O also implements materials from companion files in .mtl format. Paths to MTL files are assumed to be relative to the referencing OBJ file, and paths to textures are assumed to be relative to the referencing MTL file.