The style of projection transform used by the camera.
- iOS 10.0+
- macOS 10.12+
- Mac Catalyst 13.0+Beta
- tvOS 10.0+
A renderer can use this information to change its interpretation or recalculation of the
Managing Camera Perspective
A transformation matrix that determines the extent of a scene visible to the camera.
Returns a point, in 3D world coordinates, corresponding to the specified 2D view coordinates.
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