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# irradiance(atPoint:)

Returns the radiance of the light as received at a specific point in the same scene.

```
func irradiance(atPoint point: vector_float3) -> Unmanaged<CGColor>
```

## Parameters

`point`

A point in the same world coordinate space as the light.

## Return Value

The color and intensity of the light’s effect on the specified point.

## Discussion

Calling this method is equivalent to calling the [`irradiance(atPoint:colorSpace:)`](/documentation/ModelIO/MDLLight/irradiance(atPoint:colorSpace:)) method and passing the Rec. 709 color space. (See `kCGColorSpaceITUR_709`.)

---

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