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# irradiance(atPoint:colorSpace:)

Returns the radiance of the light as received at a specific point in the same scene, expressed using the specified color space.

```
func irradiance(atPoint point: vector_float3, colorSpace: CGColorSpace) -> Unmanaged<CGColor>
```

## Parameters

`point`

A point in the same world coordinate space as the light.

`colorSpace`

The color space in which to interpret the light’s color.

## Return Value

The color and intensity of the light’s effect on the specified point.

---

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