Adopt this protocol to provide information for use in automatic placement of light probes around a scene.
UIKit for Mac 13.0+Beta
The MDLAssetplaceLightProbes(withDensity:heuristic:using:) method automatically creates MDLLightProbe objects, setting their positions and lighting parameters to provide optimal light probe coverage within a scene you define. When you use that method, you must provide an object implementing this protocol, which Model I/O queries in order to evaluate your scene.
A light source for use in shading models based on real-world physics.
This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.