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# init(name:semantic:color:)

Initializes a material property with a color value.

```
convenience init(name: String, semantic: MDLMaterialSemantic, color: CGColor)
```

## Parameters

`name`

A descriptive name for the material property. For details, see the [`name`](/documentation/ModelIO/MDLMaterialProperty/name) property.

`semantic`

The semantic meaning for the material property’s value. For details, see the [`semantic`](/documentation/ModelIO/MDLMaterialProperty/semantic) property.

`color`

The color value for the material property.

## Return Value

A new material property object whose [`type`](/documentation/ModelIO/MDLMaterialProperty/type) property is [`MDLMaterialPropertyType.color`](/documentation/ModelIO/MDLMaterialPropertyType/color).

## Discussion

A material property with a color value uses a uniform color for all pixels rendered using the material. This option is useful for base colors of solid-color objects, and also for material semantics where variation across the surface of the material is unnecessary. To vary colors across a surface, use a texture image instead.

---

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