Enumeration

MDLMaterialTextureWrapMode

Modes for sampling textures at coordinates outside the texture bounds, used by the sWrapMode, tWrapMode, and rWrapMode properties.

Declaration

enum MDLMaterialTextureWrapMode : UInt

Topics

Constants

case clamp

Sampling at any texture coordinate outside the 0.0 to 1.0 range returns the texel color from the nearest edge.

case `repeat`

Sampling at texture coordinates outside the 0.0 to 1.0 range results in a repeated tiling effect.

case mirror

Sampling at texture coordinates outside the 0.0 to 1.0 range results in a mirrored tiling effect.