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init(icosahedronWithExtent extent: vector_float3, inwardNormals: Bool, geometryType: MDLGeometryType, allocator: MDLMeshBufferAllocator?)

See Also

Creating Parametric Meshes

class func newIcosahedron(withRadius: Float, inwardNormals: Bool, allocator: MDLMeshBufferAllocator?) -> Self

Generates a mesh in the shape of a regular 20-sided polyhedron with triangular faces.

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