Instance Method

initWithBufferAllocator:

No overview available.

Declaration

- (instancetype)initWithBufferAllocator:(id<MDLMeshBufferAllocator>)bufferAllocator;

See Also

Creating a Custom Mesh

- initWithVertexBuffer:vertexCount:descriptor:submeshes:

Creates a mesh from a single vertex buffer with the specified parameters.

- initWithVertexBuffers:vertexCount:descriptor:submeshes:

Creates a mesh by unifying vertex data from multiple sources with the specified parameters.

+ newSubdividedMesh:submeshIndex:subdivisionLevels:

Creates a new mesh by subdividing the specified mesh.