Instance Property


A factor that influences the clarity of the simulated sky.


var groundAlbedo: Float { get set }


This value simulates the amount of light that bounces back up into the sky from the ground. A value of 0.0 produces a clear sky, and values closer to 10 reduce the contrast of the sky, producing a foggy effect.

See Also

Working with Sky Simulation Parameters

var turbidity: Float

The cloudiness or haziness of the simulated sky.

var sunElevation: Float

The sun’s position in the simulated sky.

var upperAtmosphereScattering: Float

A factor that influences the color of the simulated sky.

var groundColor: CGColor?

The color of the simulated ground.

var horizonElevation: Float

The angle, in radians relative to center, below which to render the ground color.