A point of view for rendering a stereoscopic display of a 3D scene.
- iOS 9.0+
- macOS 10.11+
- UIKit for Mac 13.0+Beta
- tvOS 9.0+
This class provides properties related to rendering the scene from two slightly different perspectives to simulate binocular vision. For general and optical properties of a camera, see the superclass
Modeling Stereoscopic Imaging
var overlap: Float
The amount, as a fraction of image width, by which the images from the camera’s two viewpoints overlap.
var leftVergence: Float
The angle, in degrees, at which the camera’s left viewpoint faces toward a central focal point.
var rightVergence: Float
The angle, in degrees, at which the camera’s right viewpoint faces toward a central focal point.
Generating View and Projection Matrices
A point of view for rendering a 3D scene, along with a set of parameters describing an intended appearance for rendering.
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