Instance Property

topology

A description of how the non-uniform layout of the submesh’s index buffer defines the shape of the mesh.

Declaration

@property(nonatomic, retain) MDLSubmeshTopology *topology;

Discussion

Submeshes with non-uniform topology can also contain edge and vertex crease information for use by the newSubdividedMesh:submeshIndex:subdivisionLevels: method.

See Also

Working with a Submesh’s Index Buffer

indexBuffer

An object that provides index data for the submesh.

indexCount

The number of indices in the submesh’s index buffer.

indexType

The data type for each element in the submesh’s index buffer.

geometryType

The type of geometric primitives described by the submesh’s index buffer.