Enumeration

MDLVertexFormat Descriptions of the data size and layout for a vertex attribute, used by the format

property.

SDKs

iOS 9.0+ macOS 10.11+ tvOS 9.0+ Declaration enum MDLVertexFormat : UInt

Overview The values for vertex formats are constructed such that you can use bit masks to infer useful information about a format:

The lowest order byte contains the number of vector components in a vertex format. For example, the raw value for the MDLVertexFormat.char3

format is the bitwise OR of the 3 (the number of components) with the MDLVertexFormat.charBits

value.

Special packed formats such as MDLVertexFormat.int1010102Normalized

have values less than 0x10000

.

For unpacked formats, masking away the lower four bytes leaves information about the data type for scalars or vector components.

Topics

Constants case invalid

The vertex attribute has just been initialized or its format is unknown.

case packedBit

A bit mask for vertex attributes in packed vector formats.

case uCharBits

A bit mask for vertex attributes whose components are in 8-bit unsigned integer format.

case charBits

A bit mask for vertex attributes whose components are in 8-bit signed integer format.

case uCharNormalizedBits

A bit mask for vertex attributes whose components are in 8-bit unsigned normalized integer format.

case charNormalizedBits

A bit mask for vertex attributes whose components are in 8-bit signed normalized integer format.

case uShortBits

A bit mask for vertex attributes whose components are in 16-bit unsigned integer format.

case shortBits

A bit mask for vertex attributes whose components are in 16-bit signed integer format.

case shortNormalizedBits

A bit mask for vertex attributes whose components are in 16-bit signed normalized integer format.

case uIntBits

A bit mask for vertex attributes whose components are in 32-bit unsigned integer format.

case intBits

A bit mask for vertex attributes whose components are in 32-bit signed integer format.

case halfBits

A bit mask for vertex attributes whose components are in 16-bit floating-point format.

case floatBits

A bit mask for vertex attributes whose components are in 32-bit floating-point format.

case uChar

The attribute value for each vertex is a scalar of unsigned 8-bit integer type.

case uChar2

The attribute value for each vertex is a vector with 2 components, each of unsigned 8-bit integer type.

case uChar3

The attribute value for each vertex is a vector with 3 components, each of unsigned 8-bit integer type.

case uChar4

The attribute value for each vertex is a vector with 4 components, each of unsigned 8-bit integer type.

case char

The attribute value for each vertex is a scalar of signed 8-bit integer type.

case char2

The attribute value for each vertex is a vector with 2 components, each of signed 8-bit integer type.

case char3

The attribute value for each vertex is a vector with 3 components, each of signed 8-bit integer type.

case char4

The attribute value for each vertex is a vector with 4 components, each of signed 8-bit integer type.

case uCharNormalized

The attribute value for each vertex is a normalized scalar of unsigned 8-bit integer type.

case uChar2Normalized

The attribute value for each vertex is a vector with 2 components, each with a normalized value of unsigned 8-bit integer type.

case uChar3Normalized

The attribute value for each vertex is a vector with 3 components, each with a normalized value of unsigned 8-bit integer type.

case uChar4Normalized

The attribute value for each vertex is a vector with 4 components, each with a normalized value of unsigned 8-bit integer type.

case charNormalized

The attribute value for each vertex is a normalized scalar of signed 8-bit integer type.

case char2Normalized

The attribute value for each vertex is a vector with 2 components, each with a normalized value of signed 8-bit integer type.

case char3Normalized

The attribute value for each vertex is a vector with 3 components, each with a normalized value of signed 8-bit integer type.

case char4Normalized

The attribute value for each vertex is a vector with 4 components, each with a normalized value of signed 8-bit integer type.

case uShort

The attribute value for each vertex is a scalar of unsigned 16-bit integer type.

case uShort2

The attribute value for each vertex is a vector with 2 components, each of unsigned 16-bit integer type.

case uShort3

The attribute value for each vertex is a vector with 3 components, each of unsigned 16-bit integer type.

case uShort4

The attribute value for each vertex is a vector with 4 components, each of unsigned 16-bit integer type.

case short

The attribute value for each vertex is a scalar of signed 16-bit integer type.

case short2

The attribute value for each vertex is a vector with 2 components, each of signed 16-bit integer type.

case short3

The attribute value for each vertex is a vector with 3 components, each of signed 16-bit integer type.

case short4

The attribute value for each vertex is a vector with 4 components, each of signed 16-bit integer type.

case uShortNormalized

The attribute value for each vertex is a normalized scalar of unsigned 16-bit integer type.

case uShort2Normalized

The attribute value for each vertex is a vector with 2 components, each with a normalized value of unsigned 16-bit integer type.

case uShort3Normalized

The attribute value for each vertex is a vector with 3 components, each with a normalized value of unsigned 16-bit integer type.

case uShort4Normalized

The attribute value for each vertex is a vector with 4 components, each with a normalized value of unsigned 16-bit integer type.

case shortNormalized

The attribute value for each vertex is a normalized scalar of signed 16-bit integer type.

case short2Normalized

The attribute value for each vertex is a vector with 2 components, each with a normalized value of signed 16-bit integer type.

case short3Normalized

The attribute value for each vertex is a vector with 3 components, each with a normalized value of signed 16-bit integer type.

case short4Normalized

The attribute value for each vertex is a vector with 4 components, each with a normalized value of signed 16-bit integer type.

case uInt

The attribute value for each vertex is a scalar of unsigned 32-bit integer type.

case uInt2

The attribute value for each vertex is a vector with 2 components, each of unsigned 32-bit integer type.

case uInt3

The attribute value for each vertex is a vector with 3 components, each of unsigned 32-bit integer type.

case uInt4

The attribute value for each vertex is a vector with 4 components, each of unsigned 32-bit integer type.

case int

The attribute value for each vertex is a scalar of signed 32-bit integer type.

case int2

The attribute value for each vertex is a vector with 2 components, each of signed 32-bit integer type.

case int3

The attribute value for each vertex is a vector with 3 components, each of signed 32-bit integer type.

case int4

The attribute value for each vertex is a vector with 4 components, each of signed 32-bit integer type.

case half

The attribute value for each vertex is a scalar of 16-bit floating-point type.

case half2

The attribute value for each vertex is a vector with 2 components, each of 16-bit floating-point type.

case half3

The attribute value for each vertex is a vector with 3 components, each of 16-bit floating-point type.

case half4

The attribute value for each vertex is a vector with 4 components, each of 16-bit floating-point type.

case float

The attribute value for each vertex is a scalar of 32-bit floating-point type.

case float2

The attribute value for each vertex is a vector with 2 components, each of 32-bit floating-point type.

case float3

The attribute value for each vertex is a vector with 3 components, each of 32-bit floating-point type.

case float4

The attribute value for each vertex is a vector with 4 components, each of 32-bit floating-point type.

case int1010102Normalized

The attribute value for each vertex is a packed vector with 4 components of signed integer type. The first three components are 10 bits each, and the fourth component is 2 bits.

case uInt1010102Normalized

The attribute value for each vertex is a packed vector with 4 components of unsigned integer type. The first three components are 10 bits each, and the fourth component is 2 bits.