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# load()

The instance method that loads the embedding model.

```
func load() throws
```

## Discussion

The method fails if the necessary assets aren’t on device for the model you specify. Use
[`hasAvailableAssets`](/documentation/NaturalLanguage/NLContextualEmbedding/hasAvailableAssets) and
[`requestAssets(completionHandler:)`](/documentation/NaturalLanguage/NLContextualEmbedding/requestAssets(completionHandler:)) to manage the
assets.

---

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