<!--
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  "documentType" : "article",
  "framework" : "OpenGLES",
  "identifier" : "/documentation/OpenGLES/opengl-es-constants",
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  "title" : "OpenGL ES Constants"
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# OpenGL ES Constants

## Topics

### Constants

[`#define EAGL_EXTERN`](/documentation/OpenGLES/EAGL_EXTERN)

[`#define EAGL_EXTERN_CLASS`](/documentation/OpenGLES/EAGL_EXTERN_CLASS)

[`var EAGL_MAJOR_VERSION: Int32`](/documentation/OpenGLES/EAGL_MAJOR_VERSION)

[`var EAGL_MINOR_VERSION: Int32`](/documentation/OpenGLES/EAGL_MINOR_VERSION)

[`var GL_ACTIVE_ATTRIBUTES: Int32`](/documentation/OpenGLES/GL_ACTIVE_ATTRIBUTES)

[`var GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: Int32`](/documentation/OpenGLES/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH)

[`var GL_ACTIVE_PROGRAM_EXT: Int32`](/documentation/OpenGLES/GL_ACTIVE_PROGRAM_EXT)

[`var GL_ACTIVE_TEXTURE: Int32`](/documentation/OpenGLES/GL_ACTIVE_TEXTURE)

[`var GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: Int32`](/documentation/OpenGLES/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)

[`var GL_ACTIVE_UNIFORM_BLOCKS: Int32`](/documentation/OpenGLES/GL_ACTIVE_UNIFORM_BLOCKS)

[`var GL_ACTIVE_UNIFORMS: Int32`](/documentation/OpenGLES/GL_ACTIVE_UNIFORMS)

[`var GL_ACTIVE_UNIFORM_MAX_LENGTH: Int32`](/documentation/OpenGLES/GL_ACTIVE_UNIFORM_MAX_LENGTH)

[`var GL_ADD: Int32`](/documentation/OpenGLES/GL_ADD)

[`var GL_ADD_SIGNED: Int32`](/documentation/OpenGLES/GL_ADD_SIGNED)

[`var GL_ALIASED_LINE_WIDTH_RANGE: Int32`](/documentation/OpenGLES/GL_ALIASED_LINE_WIDTH_RANGE)

[`var GL_ALIASED_POINT_SIZE_RANGE: Int32`](/documentation/OpenGLES/GL_ALIASED_POINT_SIZE_RANGE)

[`var GL_ALL_SHADER_BITS_EXT: UInt32`](/documentation/OpenGLES/GL_ALL_SHADER_BITS_EXT)

[`var GL_ALPHA: Int32`](/documentation/OpenGLES/GL_ALPHA)

[`var GL_ALPHA_BITS: Int32`](/documentation/OpenGLES/GL_ALPHA_BITS)

[`var GL_ALPHA_SCALE: Int32`](/documentation/OpenGLES/GL_ALPHA_SCALE)

[`var GL_ALPHA_TEST: Int32`](/documentation/OpenGLES/GL_ALPHA_TEST)

[`var GL_ALPHA_TEST_FUNC: Int32`](/documentation/OpenGLES/GL_ALPHA_TEST_FUNC)

[`var GL_ALPHA_TEST_REF: Int32`](/documentation/OpenGLES/GL_ALPHA_TEST_REF)

[`var GL_ALPHA16F_EXT: Int32`](/documentation/OpenGLES/GL_ALPHA16F_EXT)

[`var GL_ALPHA32F_EXT: Int32`](/documentation/OpenGLES/GL_ALPHA32F_EXT)

[`var GL_ALPHA8_EXT: Int32`](/documentation/OpenGLES/GL_ALPHA8_EXT)

[`var GL_ALREADY_SIGNALED: Int32`](/documentation/OpenGLES/GL_ALREADY_SIGNALED)

[`var GL_ALREADY_SIGNALED_APPLE: Int32`](/documentation/OpenGLES/GL_ALREADY_SIGNALED_APPLE)

[`var GL_ALWAYS: Int32`](/documentation/OpenGLES/GL_ALWAYS)

[`var GL_AMBIENT: Int32`](/documentation/OpenGLES/GL_AMBIENT)

[`var GL_AMBIENT_AND_DIFFUSE: Int32`](/documentation/OpenGLES/GL_AMBIENT_AND_DIFFUSE)

[`var GL_AND: Int32`](/documentation/OpenGLES/GL_AND)

[`var GL_AND_INVERTED: Int32`](/documentation/OpenGLES/GL_AND_INVERTED)

[`var GL_AND_REVERSE: Int32`](/documentation/OpenGLES/GL_AND_REVERSE)

[`var GL_ANY_SAMPLES_PASSED: Int32`](/documentation/OpenGLES/GL_ANY_SAMPLES_PASSED)

[`var GL_ANY_SAMPLES_PASSED_CONSERVATIVE: Int32`](/documentation/OpenGLES/GL_ANY_SAMPLES_PASSED_CONSERVATIVE)

[`var GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: Int32`](/documentation/OpenGLES/GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT)

[`var GL_ANY_SAMPLES_PASSED_EXT: Int32`](/documentation/OpenGLES/GL_ANY_SAMPLES_PASSED_EXT)

[`#define GL_API`](/documentation/OpenGLES/GL_API)

[`#define GL_APIENTRY`](/documentation/OpenGLES/GL_APIENTRY)

[`#define GL_APIENTRYP`](/documentation/OpenGLES/GL_APIENTRYP)

[`var GL_APPLE_clip_distance: Int32`](/documentation/OpenGLES/GL_APPLE_clip_distance)

[`var GL_APPLE_color_buffer_packed_float: Int32`](/documentation/OpenGLES/GL_APPLE_color_buffer_packed_float)

[`var GL_APPLE_copy_texture_levels: Int32`](/documentation/OpenGLES/GL_APPLE_copy_texture_levels)

[`var GL_APPLE_framebuffer_multisample: Int32`](/documentation/OpenGLES/GL_APPLE_framebuffer_multisample)

[`var GL_APPLE_rgb_422: Int32`](/documentation/OpenGLES/GL_APPLE_rgb_422)

[`var GL_APPLE_sync: Int32`](/documentation/OpenGLES/GL_APPLE_sync)

[`var GL_APPLE_texture_2D_limited_npot: Int32`](/documentation/OpenGLES/GL_APPLE_texture_2D_limited_npot)

[`var GL_APPLE_texture_format_BGRA8888: Int32`](/documentation/OpenGLES/GL_APPLE_texture_format_BGRA8888)

[`var GL_APPLE_texture_max_level: Int32`](/documentation/OpenGLES/GL_APPLE_texture_max_level)

[`var GL_APPLE_texture_packed_float: Int32`](/documentation/OpenGLES/GL_APPLE_texture_packed_float)

[`var GL_ARRAY_BUFFER: Int32`](/documentation/OpenGLES/GL_ARRAY_BUFFER)

[`var GL_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_ARRAY_BUFFER_BINDING)

[`var GL_ATTACHED_SHADERS: Int32`](/documentation/OpenGLES/GL_ATTACHED_SHADERS)

[`var GL_BACK: Int32`](/documentation/OpenGLES/GL_BACK)

[`var GL_BGRA: Int32`](/documentation/OpenGLES/GL_BGRA)

[`var GL_BGRA8_EXT: Int32`](/documentation/OpenGLES/GL_BGRA8_EXT)

[`var GL_BGRA_EXT: Int32`](/documentation/OpenGLES/GL_BGRA_EXT)

[`var GL_BGRA_IMG: Int32`](/documentation/OpenGLES/GL_BGRA_IMG)

[`var GL_BLEND: Int32`](/documentation/OpenGLES/GL_BLEND)

[`var GL_BLEND_COLOR: Int32`](/documentation/OpenGLES/GL_BLEND_COLOR)

[`var GL_BLEND_DST: Int32`](/documentation/OpenGLES/GL_BLEND_DST)

[`var GL_BLEND_DST_ALPHA: Int32`](/documentation/OpenGLES/GL_BLEND_DST_ALPHA)

[`var GL_BLEND_DST_ALPHA_OES: Int32`](/documentation/OpenGLES/GL_BLEND_DST_ALPHA_OES)

[`var GL_BLEND_DST_RGB: Int32`](/documentation/OpenGLES/GL_BLEND_DST_RGB)

[`var GL_BLEND_DST_RGB_OES: Int32`](/documentation/OpenGLES/GL_BLEND_DST_RGB_OES)

[`var GL_BLEND_EQUATION: Int32`](/documentation/OpenGLES/GL_BLEND_EQUATION)

[`var GL_BLEND_EQUATION_ALPHA: Int32`](/documentation/OpenGLES/GL_BLEND_EQUATION_ALPHA)

[`var GL_BLEND_EQUATION_ALPHA_OES: Int32`](/documentation/OpenGLES/GL_BLEND_EQUATION_ALPHA_OES)

[`var GL_BLEND_EQUATION_OES: Int32`](/documentation/OpenGLES/GL_BLEND_EQUATION_OES)

[`var GL_BLEND_EQUATION_RGB: Int32`](/documentation/OpenGLES/GL_BLEND_EQUATION_RGB)

[`var GL_BLEND_EQUATION_RGB_OES: Int32`](/documentation/OpenGLES/GL_BLEND_EQUATION_RGB_OES)

[`var GL_BLEND_SRC: Int32`](/documentation/OpenGLES/GL_BLEND_SRC)

[`var GL_BLEND_SRC_ALPHA: Int32`](/documentation/OpenGLES/GL_BLEND_SRC_ALPHA)

[`var GL_BLEND_SRC_ALPHA_OES: Int32`](/documentation/OpenGLES/GL_BLEND_SRC_ALPHA_OES)

[`var GL_BLEND_SRC_RGB: Int32`](/documentation/OpenGLES/GL_BLEND_SRC_RGB)

[`var GL_BLEND_SRC_RGB_OES: Int32`](/documentation/OpenGLES/GL_BLEND_SRC_RGB_OES)

[`var GL_BLUE: Int32`](/documentation/OpenGLES/GL_BLUE)

[`var GL_BLUE_BITS: Int32`](/documentation/OpenGLES/GL_BLUE_BITS)

[`var GL_BOOL: Int32`](/documentation/OpenGLES/GL_BOOL)

[`var GL_BOOL_VEC2: Int32`](/documentation/OpenGLES/GL_BOOL_VEC2)

[`var GL_BOOL_VEC3: Int32`](/documentation/OpenGLES/GL_BOOL_VEC3)

[`var GL_BOOL_VEC4: Int32`](/documentation/OpenGLES/GL_BOOL_VEC4)

[`var GL_BUFFER_ACCESS_FLAGS: Int32`](/documentation/OpenGLES/GL_BUFFER_ACCESS_FLAGS)

[`var GL_BUFFER_ACCESS_OES: Int32`](/documentation/OpenGLES/GL_BUFFER_ACCESS_OES)

[`var GL_BUFFER_MAP_LENGTH: Int32`](/documentation/OpenGLES/GL_BUFFER_MAP_LENGTH)

[`var GL_BUFFER_MAP_OFFSET: Int32`](/documentation/OpenGLES/GL_BUFFER_MAP_OFFSET)

[`var GL_BUFFER_MAP_POINTER: Int32`](/documentation/OpenGLES/GL_BUFFER_MAP_POINTER)

[`var GL_BUFFER_MAP_POINTER_OES: Int32`](/documentation/OpenGLES/GL_BUFFER_MAP_POINTER_OES)

[`var GL_BUFFER_MAPPED: Int32`](/documentation/OpenGLES/GL_BUFFER_MAPPED)

[`var GL_BUFFER_MAPPED_OES: Int32`](/documentation/OpenGLES/GL_BUFFER_MAPPED_OES)

[`var GL_BUFFER_OBJECT_EXT: Int32`](/documentation/OpenGLES/GL_BUFFER_OBJECT_EXT)

[`var GL_BUFFER_SIZE: Int32`](/documentation/OpenGLES/GL_BUFFER_SIZE)

[`var GL_BUFFER_USAGE: Int32`](/documentation/OpenGLES/GL_BUFFER_USAGE)

[`var GL_BYTE: Int32`](/documentation/OpenGLES/GL_BYTE)

[`var GL_CCW: Int32`](/documentation/OpenGLES/GL_CCW)

[`var GL_CLAMP_TO_EDGE: Int32`](/documentation/OpenGLES/GL_CLAMP_TO_EDGE)

[`var GL_CLEAR: Int32`](/documentation/OpenGLES/GL_CLEAR)

[`var GL_CLIENT_ACTIVE_TEXTURE: Int32`](/documentation/OpenGLES/GL_CLIENT_ACTIVE_TEXTURE)

[`var GL_CLIP_DISTANCE0_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE0_APPLE)

[`var GL_CLIP_DISTANCE1_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE1_APPLE)

[`var GL_CLIP_DISTANCE2_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE2_APPLE)

[`var GL_CLIP_DISTANCE3_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE3_APPLE)

[`var GL_CLIP_DISTANCE4_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE4_APPLE)

[`var GL_CLIP_DISTANCE5_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE5_APPLE)

[`var GL_CLIP_DISTANCE6_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE6_APPLE)

[`var GL_CLIP_DISTANCE7_APPLE: Int32`](/documentation/OpenGLES/GL_CLIP_DISTANCE7_APPLE)

[`var GL_CLIP_PLANE0: Int32`](/documentation/OpenGLES/GL_CLIP_PLANE0)

[`var GL_CLIP_PLANE1: Int32`](/documentation/OpenGLES/GL_CLIP_PLANE1)

[`var GL_CLIP_PLANE2: Int32`](/documentation/OpenGLES/GL_CLIP_PLANE2)

[`var GL_CLIP_PLANE3: Int32`](/documentation/OpenGLES/GL_CLIP_PLANE3)

[`var GL_CLIP_PLANE4: Int32`](/documentation/OpenGLES/GL_CLIP_PLANE4)

[`var GL_CLIP_PLANE5: Int32`](/documentation/OpenGLES/GL_CLIP_PLANE5)

[`var GL_COLOR: Int32`](/documentation/OpenGLES/GL_COLOR)

[`var GL_COLOR_ARRAY: Int32`](/documentation/OpenGLES/GL_COLOR_ARRAY)

[`var GL_COLOR_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_COLOR_ARRAY_BUFFER_BINDING)

[`var GL_COLOR_ARRAY_POINTER: Int32`](/documentation/OpenGLES/GL_COLOR_ARRAY_POINTER)

[`var GL_COLOR_ARRAY_SIZE: Int32`](/documentation/OpenGLES/GL_COLOR_ARRAY_SIZE)

[`var GL_COLOR_ARRAY_STRIDE: Int32`](/documentation/OpenGLES/GL_COLOR_ARRAY_STRIDE)

[`var GL_COLOR_ARRAY_TYPE: Int32`](/documentation/OpenGLES/GL_COLOR_ARRAY_TYPE)

[`var GL_COLOR_ATTACHMENT0: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT0)

[`var GL_COLOR_ATTACHMENT0_OES: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT0_OES)

[`var GL_COLOR_ATTACHMENT1: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT1)

[`var GL_COLOR_ATTACHMENT2: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT2)

[`var GL_COLOR_ATTACHMENT3: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT3)

[`var GL_COLOR_ATTACHMENT4: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT4)

[`var GL_COLOR_ATTACHMENT5: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT5)

[`var GL_COLOR_ATTACHMENT6: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT6)

[`var GL_COLOR_ATTACHMENT7: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT7)

[`var GL_COLOR_ATTACHMENT8: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT8)

[`var GL_COLOR_ATTACHMENT9: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT9)

[`var GL_COLOR_ATTACHMENT10: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT10)

[`var GL_COLOR_ATTACHMENT11: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT11)

[`var GL_COLOR_ATTACHMENT12: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT12)

[`var GL_COLOR_ATTACHMENT13: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT13)

[`var GL_COLOR_ATTACHMENT14: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT14)

[`var GL_COLOR_ATTACHMENT15: Int32`](/documentation/OpenGLES/GL_COLOR_ATTACHMENT15)

[`var GL_COLOR_BUFFER_BIT: Int32`](/documentation/OpenGLES/GL_COLOR_BUFFER_BIT)

[`var GL_COLOR_CLEAR_VALUE: Int32`](/documentation/OpenGLES/GL_COLOR_CLEAR_VALUE)

[`var GL_COLOR_EXT: Int32`](/documentation/OpenGLES/GL_COLOR_EXT)

[`var GL_COLOR_LOGIC_OP: Int32`](/documentation/OpenGLES/GL_COLOR_LOGIC_OP)

[`var GL_COLOR_MATERIAL: Int32`](/documentation/OpenGLES/GL_COLOR_MATERIAL)

[`var GL_COLOR_WRITEMASK: Int32`](/documentation/OpenGLES/GL_COLOR_WRITEMASK)

[`var GL_COMBINE: Int32`](/documentation/OpenGLES/GL_COMBINE)

[`var GL_COMBINE_ALPHA: Int32`](/documentation/OpenGLES/GL_COMBINE_ALPHA)

[`var GL_COMBINE_RGB: Int32`](/documentation/OpenGLES/GL_COMBINE_RGB)

[`var GL_COMPARE_REF_TO_TEXTURE: Int32`](/documentation/OpenGLES/GL_COMPARE_REF_TO_TEXTURE)

[`var GL_COMPARE_REF_TO_TEXTURE_EXT: Int32`](/documentation/OpenGLES/GL_COMPARE_REF_TO_TEXTURE_EXT)

[`var GL_COMPILE_STATUS: Int32`](/documentation/OpenGLES/GL_COMPILE_STATUS)

[`var GL_COMPRESSED_R11_EAC: Int32`](/documentation/OpenGLES/GL_COMPRESSED_R11_EAC)

[`var GL_COMPRESSED_RG11_EAC: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RG11_EAC)

[`var GL_COMPRESSED_RGB8_ETC2: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGB8_ETC2)

[`var GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2)

[`var GL_COMPRESSED_RGBA8_ETC2_EAC: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA8_ETC2_EAC)

[`var GL_COMPRESSED_RGBA_ASTC_10x10_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_10x10_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_10x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_10x5_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_10x6_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_10x6_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_10x8_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_10x8_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_12x10_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_12x10_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_12x12_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_12x12_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_4x4_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_4x4_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_5x4_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_5x4_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_5x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_5x5_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_6x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_6x5_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_6x6_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_6x6_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_8x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_8x5_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_8x6_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_8x6_KHR)

[`var GL_COMPRESSED_RGBA_ASTC_8x8_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_ASTC_8x8_KHR)

[`var GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG)

[`var GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG)

[`var GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG)

[`var GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: Int32`](/documentation/OpenGLES/GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG)

[`var GL_COMPRESSED_SIGNED_R11_EAC: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SIGNED_R11_EAC)

[`var GL_COMPRESSED_SIGNED_RG11_EAC: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SIGNED_RG11_EAC)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)

[`var GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC)

[`var GL_COMPRESSED_SRGB8_ETC2: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_ETC2)

[`var GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2)

[`var GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT)

[`var GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT)

[`var GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT)

[`var GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: Int32`](/documentation/OpenGLES/GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT)

[`var GL_COMPRESSED_TEXTURE_FORMATS: Int32`](/documentation/OpenGLES/GL_COMPRESSED_TEXTURE_FORMATS)

[`var GL_CONDITION_SATISFIED: Int32`](/documentation/OpenGLES/GL_CONDITION_SATISFIED)

[`var GL_CONDITION_SATISFIED_APPLE: Int32`](/documentation/OpenGLES/GL_CONDITION_SATISFIED_APPLE)

[`var GL_CONSTANT: Int32`](/documentation/OpenGLES/GL_CONSTANT)

[`var GL_CONSTANT_ALPHA: Int32`](/documentation/OpenGLES/GL_CONSTANT_ALPHA)

[`var GL_CONSTANT_ATTENUATION: Int32`](/documentation/OpenGLES/GL_CONSTANT_ATTENUATION)

[`var GL_CONSTANT_COLOR: Int32`](/documentation/OpenGLES/GL_CONSTANT_COLOR)

[`var GL_COORD_REPLACE_OES: Int32`](/documentation/OpenGLES/GL_COORD_REPLACE_OES)

[`var GL_COPY: Int32`](/documentation/OpenGLES/GL_COPY)

[`var GL_COPY_INVERTED: Int32`](/documentation/OpenGLES/GL_COPY_INVERTED)

[`var GL_COPY_READ_BUFFER: Int32`](/documentation/OpenGLES/GL_COPY_READ_BUFFER)

[`var GL_COPY_READ_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_COPY_READ_BUFFER_BINDING)

[`var GL_COPY_WRITE_BUFFER: Int32`](/documentation/OpenGLES/GL_COPY_WRITE_BUFFER)

[`var GL_COPY_WRITE_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_COPY_WRITE_BUFFER_BINDING)

[`var GL_CULL_FACE: Int32`](/documentation/OpenGLES/GL_CULL_FACE)

[`var GL_CULL_FACE_MODE: Int32`](/documentation/OpenGLES/GL_CULL_FACE_MODE)

[`var GL_CURRENT_COLOR: Int32`](/documentation/OpenGLES/GL_CURRENT_COLOR)

[`var GL_CURRENT_NORMAL: Int32`](/documentation/OpenGLES/GL_CURRENT_NORMAL)

[`var GL_CURRENT_PALETTE_MATRIX_OES: Int32`](/documentation/OpenGLES/GL_CURRENT_PALETTE_MATRIX_OES)

[`var GL_CURRENT_PROGRAM: Int32`](/documentation/OpenGLES/GL_CURRENT_PROGRAM)

[`var GL_CURRENT_QUERY: Int32`](/documentation/OpenGLES/GL_CURRENT_QUERY)

[`var GL_CURRENT_QUERY_EXT: Int32`](/documentation/OpenGLES/GL_CURRENT_QUERY_EXT)

[`var GL_CURRENT_TEXTURE_COORDS: Int32`](/documentation/OpenGLES/GL_CURRENT_TEXTURE_COORDS)

[`var GL_CURRENT_VERTEX_ATTRIB: Int32`](/documentation/OpenGLES/GL_CURRENT_VERTEX_ATTRIB)

[`var GL_CW: Int32`](/documentation/OpenGLES/GL_CW)

[`var GL_DECAL: Int32`](/documentation/OpenGLES/GL_DECAL)

[`var GL_DECR: Int32`](/documentation/OpenGLES/GL_DECR)

[`var GL_DECR_WRAP: Int32`](/documentation/OpenGLES/GL_DECR_WRAP)

[`var GL_DECR_WRAP_OES: Int32`](/documentation/OpenGLES/GL_DECR_WRAP_OES)

[`var GL_DELETE_STATUS: Int32`](/documentation/OpenGLES/GL_DELETE_STATUS)

[`var GL_DEPTH: Int32`](/documentation/OpenGLES/GL_DEPTH)

[`var GL_DEPTH_ATTACHMENT: Int32`](/documentation/OpenGLES/GL_DEPTH_ATTACHMENT)

[`var GL_DEPTH_ATTACHMENT_OES: Int32`](/documentation/OpenGLES/GL_DEPTH_ATTACHMENT_OES)

[`var GL_DEPTH_BITS: Int32`](/documentation/OpenGLES/GL_DEPTH_BITS)

[`var GL_DEPTH_BUFFER_BIT: Int32`](/documentation/OpenGLES/GL_DEPTH_BUFFER_BIT)

[`var GL_DEPTH_CLEAR_VALUE: Int32`](/documentation/OpenGLES/GL_DEPTH_CLEAR_VALUE)

[`var GL_DEPTH_COMPONENT: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT)

[`var GL_DEPTH_COMPONENT16: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT16)

[`var GL_DEPTH_COMPONENT16_OES: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT16_OES)

[`var GL_DEPTH_COMPONENT24: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT24)

[`var GL_DEPTH_COMPONENT24_OES: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT24_OES)

[`var GL_DEPTH_COMPONENT32_OES: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT32_OES)

[`var GL_DEPTH_COMPONENT32F: Int32`](/documentation/OpenGLES/GL_DEPTH_COMPONENT32F)

[`var GL_DEPTH_EXT: Int32`](/documentation/OpenGLES/GL_DEPTH_EXT)

[`var GL_DEPTH_FUNC: Int32`](/documentation/OpenGLES/GL_DEPTH_FUNC)

[`var GL_DEPTH_RANGE: Int32`](/documentation/OpenGLES/GL_DEPTH_RANGE)

[`var GL_DEPTH_STENCIL: Int32`](/documentation/OpenGLES/GL_DEPTH_STENCIL)

[`var GL_DEPTH_STENCIL_ATTACHMENT: Int32`](/documentation/OpenGLES/GL_DEPTH_STENCIL_ATTACHMENT)

[`var GL_DEPTH_STENCIL_OES: Int32`](/documentation/OpenGLES/GL_DEPTH_STENCIL_OES)

[`var GL_DEPTH_TEST: Int32`](/documentation/OpenGLES/GL_DEPTH_TEST)

[`var GL_DEPTH_WRITEMASK: Int32`](/documentation/OpenGLES/GL_DEPTH_WRITEMASK)

[`var GL_DEPTH24_STENCIL8: Int32`](/documentation/OpenGLES/GL_DEPTH24_STENCIL8)

[`var GL_DEPTH24_STENCIL8_OES: Int32`](/documentation/OpenGLES/GL_DEPTH24_STENCIL8_OES)

[`var GL_DEPTH32F_STENCIL8: Int32`](/documentation/OpenGLES/GL_DEPTH32F_STENCIL8)

[`var GL_DIFFUSE: Int32`](/documentation/OpenGLES/GL_DIFFUSE)

[`var GL_DITHER: Int32`](/documentation/OpenGLES/GL_DITHER)

[`var GL_DONT_CARE: Int32`](/documentation/OpenGLES/GL_DONT_CARE)

[`var GL_DOT3_RGB: Int32`](/documentation/OpenGLES/GL_DOT3_RGB)

[`var GL_DOT3_RGBA: Int32`](/documentation/OpenGLES/GL_DOT3_RGBA)

[`var GL_DRAW_BUFFER0: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER0)

[`var GL_DRAW_BUFFER1: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER1)

[`var GL_DRAW_BUFFER2: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER2)

[`var GL_DRAW_BUFFER3: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER3)

[`var GL_DRAW_BUFFER4: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER4)

[`var GL_DRAW_BUFFER5: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER5)

[`var GL_DRAW_BUFFER6: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER6)

[`var GL_DRAW_BUFFER7: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER7)

[`var GL_DRAW_BUFFER8: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER8)

[`var GL_DRAW_BUFFER9: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER9)

[`var GL_DRAW_BUFFER10: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER10)

[`var GL_DRAW_BUFFER11: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER11)

[`var GL_DRAW_BUFFER12: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER12)

[`var GL_DRAW_BUFFER13: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER13)

[`var GL_DRAW_BUFFER14: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER14)

[`var GL_DRAW_BUFFER15: Int32`](/documentation/OpenGLES/GL_DRAW_BUFFER15)

[`var GL_DRAW_FRAMEBUFFER: Int32`](/documentation/OpenGLES/GL_DRAW_FRAMEBUFFER)

[`var GL_DRAW_FRAMEBUFFER_APPLE: Int32`](/documentation/OpenGLES/GL_DRAW_FRAMEBUFFER_APPLE)

[`var GL_DRAW_FRAMEBUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_DRAW_FRAMEBUFFER_BINDING)

[`var GL_DRAW_FRAMEBUFFER_BINDING_APPLE: Int32`](/documentation/OpenGLES/GL_DRAW_FRAMEBUFFER_BINDING_APPLE)

[`var GL_DST_ALPHA: Int32`](/documentation/OpenGLES/GL_DST_ALPHA)

[`var GL_DST_COLOR: Int32`](/documentation/OpenGLES/GL_DST_COLOR)

[`var GL_DYNAMIC_COPY: Int32`](/documentation/OpenGLES/GL_DYNAMIC_COPY)

[`var GL_DYNAMIC_DRAW: Int32`](/documentation/OpenGLES/GL_DYNAMIC_DRAW)

[`var GL_DYNAMIC_READ: Int32`](/documentation/OpenGLES/GL_DYNAMIC_READ)

[`var GL_ELEMENT_ARRAY_BUFFER: Int32`](/documentation/OpenGLES/GL_ELEMENT_ARRAY_BUFFER)

[`var GL_ELEMENT_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_ELEMENT_ARRAY_BUFFER_BINDING)

[`var GL_EMISSION: Int32`](/documentation/OpenGLES/GL_EMISSION)

[`var GL_EQUAL: Int32`](/documentation/OpenGLES/GL_EQUAL)

[`var GL_EQUIV: Int32`](/documentation/OpenGLES/GL_EQUIV)

[`var GL_ES_VERSION_2_0: Int32`](/documentation/OpenGLES/GL_ES_VERSION_2_0)

[`var GL_ES_VERSION_3_0: Int32`](/documentation/OpenGLES/GL_ES_VERSION_3_0)

[`var GL_EXP: Int32`](/documentation/OpenGLES/GL_EXP)

[`var GL_EXP2: Int32`](/documentation/OpenGLES/GL_EXP2)

[`var GL_EXTENSIONS: Int32`](/documentation/OpenGLES/GL_EXTENSIONS)

[`var GL_EXT_blend_minmax: Int32`](/documentation/OpenGLES/GL_EXT_blend_minmax)

[`var GL_EXT_color_buffer_half_float: Int32`](/documentation/OpenGLES/GL_EXT_color_buffer_half_float)

[`var GL_EXT_debug_label: Int32`](/documentation/OpenGLES/GL_EXT_debug_label)

[`var GL_EXT_debug_marker: Int32`](/documentation/OpenGLES/GL_EXT_debug_marker)

[`var GL_EXT_discard_framebuffer: Int32`](/documentation/OpenGLES/GL_EXT_discard_framebuffer)

[`var GL_EXT_draw_instanced: Int32`](/documentation/OpenGLES/GL_EXT_draw_instanced)

[`var GL_EXT_instanced_arrays: Int32`](/documentation/OpenGLES/GL_EXT_instanced_arrays)

[`var GL_EXT_map_buffer_range: Int32`](/documentation/OpenGLES/GL_EXT_map_buffer_range)

[`var GL_EXT_occlusion_query_boolean: Int32`](/documentation/OpenGLES/GL_EXT_occlusion_query_boolean)

[`var GL_EXT_pvrtc_sRGB: Int32`](/documentation/OpenGLES/GL_EXT_pvrtc_sRGB)

[`var GL_EXT_read_format_bgra: Int32`](/documentation/OpenGLES/GL_EXT_read_format_bgra)

[`var GL_EXT_sRGB: Int32`](/documentation/OpenGLES/GL_EXT_sRGB)

[`var GL_EXT_separate_shader_objects: Int32`](/documentation/OpenGLES/GL_EXT_separate_shader_objects)

[`var GL_EXT_shader_framebuffer_fetch: Int32`](/documentation/OpenGLES/GL_EXT_shader_framebuffer_fetch)

[`var GL_EXT_shader_texture_lod: Int32`](/documentation/OpenGLES/GL_EXT_shader_texture_lod)

[`var GL_EXT_shadow_samplers: Int32`](/documentation/OpenGLES/GL_EXT_shadow_samplers)

[`var GL_EXT_texture_filter_anisotropic: Int32`](/documentation/OpenGLES/GL_EXT_texture_filter_anisotropic)

[`var GL_EXT_texture_lod_bias: Int32`](/documentation/OpenGLES/GL_EXT_texture_lod_bias)

[`var GL_EXT_texture_rg: Int32`](/documentation/OpenGLES/GL_EXT_texture_rg)

[`var GL_EXT_texture_storage: Int32`](/documentation/OpenGLES/GL_EXT_texture_storage)

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[`var GL_FLOAT_32_UNSIGNED_INT_24_8_REV: Int32`](/documentation/OpenGLES/GL_FLOAT_32_UNSIGNED_INT_24_8_REV)

[`var GL_FLOAT_MAT2: Int32`](/documentation/OpenGLES/GL_FLOAT_MAT2)

[`var GL_FLOAT_MAT2x3: Int32`](/documentation/OpenGLES/GL_FLOAT_MAT2x3)

[`var GL_FLOAT_MAT2x4: Int32`](/documentation/OpenGLES/GL_FLOAT_MAT2x4)

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[`var GL_FLOAT_MAT4: Int32`](/documentation/OpenGLES/GL_FLOAT_MAT4)

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[`var GL_FLOAT_VEC2: Int32`](/documentation/OpenGLES/GL_FLOAT_VEC2)

[`var GL_FLOAT_VEC3: Int32`](/documentation/OpenGLES/GL_FLOAT_VEC3)

[`var GL_FLOAT_VEC4: Int32`](/documentation/OpenGLES/GL_FLOAT_VEC4)

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[`var GL_FOG_COLOR: Int32`](/documentation/OpenGLES/GL_FOG_COLOR)

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[`var GL_FOG_HINT: Int32`](/documentation/OpenGLES/GL_FOG_HINT)

[`var GL_FOG_MODE: Int32`](/documentation/OpenGLES/GL_FOG_MODE)

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[`var GL_FRAGMENT_SHADER: Int32`](/documentation/OpenGLES/GL_FRAGMENT_SHADER)

[`var GL_FRAGMENT_SHADER_DERIVATIVE_HINT: Int32`](/documentation/OpenGLES/GL_FRAGMENT_SHADER_DERIVATIVE_HINT)

[`var GL_FRAGMENT_SHADER_BIT_EXT: Int32`](/documentation/OpenGLES/GL_FRAGMENT_SHADER_BIT_EXT)

[`var GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: Int32`](/documentation/OpenGLES/GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES)

[`var GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT: Int32`](/documentation/OpenGLES/GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT)

[`var GL_FRAMEBUFFER: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER)

[`var GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE)

[`var GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE)

[`var GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING)

[`var GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT)

[`var GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)

[`var GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT)

[`var GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE)

[`var GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE)

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[`var GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES)

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[`var GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES)

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[`var GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE)

[`var GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)

[`var GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES)

[`var GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)

[`var GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)

[`var GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES)

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[`var GL_FRAMEBUFFER_BINDING_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_BINDING_OES)

[`var GL_FRAMEBUFFER_COMPLETE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_COMPLETE)

[`var GL_FRAMEBUFFER_COMPLETE_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_COMPLETE_OES)

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[`var GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES)

[`var GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS)

[`var GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES)

[`var GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES)

[`var GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT)

[`var GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES)

[`var GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)

[`var GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE)

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[`var GL_FRAMEBUFFER_UNSUPPORTED: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_UNSUPPORTED)

[`var GL_FRAMEBUFFER_UNSUPPORTED_OES: Int32`](/documentation/OpenGLES/GL_FRAMEBUFFER_UNSUPPORTED_OES)

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[`var GL_FUNC_ADD_OES: Int32`](/documentation/OpenGLES/GL_FUNC_ADD_OES)

[`var GL_FUNC_REVERSE_SUBTRACT: Int32`](/documentation/OpenGLES/GL_FUNC_REVERSE_SUBTRACT)

[`var GL_FUNC_REVERSE_SUBTRACT_OES: Int32`](/documentation/OpenGLES/GL_FUNC_REVERSE_SUBTRACT_OES)

[`var GL_FUNC_SUBTRACT: Int32`](/documentation/OpenGLES/GL_FUNC_SUBTRACT)

[`var GL_FUNC_SUBTRACT_OES: Int32`](/documentation/OpenGLES/GL_FUNC_SUBTRACT_OES)

[`var GL_GENERATE_MIPMAP: Int32`](/documentation/OpenGLES/GL_GENERATE_MIPMAP)

[`var GL_GENERATE_MIPMAP_HINT: Int32`](/documentation/OpenGLES/GL_GENERATE_MIPMAP_HINT)

[`var GL_GEQUAL: Int32`](/documentation/OpenGLES/GL_GEQUAL)

[`var GL_GREATER: Int32`](/documentation/OpenGLES/GL_GREATER)

[`var GL_GREEN: Int32`](/documentation/OpenGLES/GL_GREEN)

[`var GL_GREEN_BITS: Int32`](/documentation/OpenGLES/GL_GREEN_BITS)

[`var GL_HALF_FLOAT: Int32`](/documentation/OpenGLES/GL_HALF_FLOAT)

[`var GL_HALF_FLOAT_OES: Int32`](/documentation/OpenGLES/GL_HALF_FLOAT_OES)

[`var GL_HIGH_FLOAT: Int32`](/documentation/OpenGLES/GL_HIGH_FLOAT)

[`var GL_HIGH_INT: Int32`](/documentation/OpenGLES/GL_HIGH_INT)

[`var GL_IMG_read_format: Int32`](/documentation/OpenGLES/GL_IMG_read_format)

[`var GL_IMG_texture_compression_pvrtc: Int32`](/documentation/OpenGLES/GL_IMG_texture_compression_pvrtc)

[`var GL_IMPLEMENTATION_COLOR_READ_FORMAT: Int32`](/documentation/OpenGLES/GL_IMPLEMENTATION_COLOR_READ_FORMAT)

[`var GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: Int32`](/documentation/OpenGLES/GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES)

[`var GL_IMPLEMENTATION_COLOR_READ_TYPE: Int32`](/documentation/OpenGLES/GL_IMPLEMENTATION_COLOR_READ_TYPE)

[`var GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: Int32`](/documentation/OpenGLES/GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)

[`var GL_INCR: Int32`](/documentation/OpenGLES/GL_INCR)

[`var GL_INCR_WRAP: Int32`](/documentation/OpenGLES/GL_INCR_WRAP)

[`var GL_INCR_WRAP_OES: Int32`](/documentation/OpenGLES/GL_INCR_WRAP_OES)

[`var GL_INFO_LOG_LENGTH: Int32`](/documentation/OpenGLES/GL_INFO_LOG_LENGTH)

[`var GL_INT: Int32`](/documentation/OpenGLES/GL_INT)

[`var GL_INT_2_10_10_10_REV: Int32`](/documentation/OpenGLES/GL_INT_2_10_10_10_REV)

[`var GL_INT_SAMPLER_2D: Int32`](/documentation/OpenGLES/GL_INT_SAMPLER_2D)

[`var GL_INT_SAMPLER_2D_ARRAY: Int32`](/documentation/OpenGLES/GL_INT_SAMPLER_2D_ARRAY)

[`var GL_INT_SAMPLER_3D: Int32`](/documentation/OpenGLES/GL_INT_SAMPLER_3D)

[`var GL_INT_SAMPLER_CUBE: Int32`](/documentation/OpenGLES/GL_INT_SAMPLER_CUBE)

[`var GL_INT_VEC2: Int32`](/documentation/OpenGLES/GL_INT_VEC2)

[`var GL_INT_VEC3: Int32`](/documentation/OpenGLES/GL_INT_VEC3)

[`var GL_INT_VEC4: Int32`](/documentation/OpenGLES/GL_INT_VEC4)

[`var GL_INTERLEAVED_ATTRIBS: Int32`](/documentation/OpenGLES/GL_INTERLEAVED_ATTRIBS)

[`var GL_INTERPOLATE: Int32`](/documentation/OpenGLES/GL_INTERPOLATE)

[`var GL_INVALID_ENUM: Int32`](/documentation/OpenGLES/GL_INVALID_ENUM)

[`var GL_INVALID_FRAMEBUFFER_OPERATION: Int32`](/documentation/OpenGLES/GL_INVALID_FRAMEBUFFER_OPERATION)

[`var GL_INVALID_FRAMEBUFFER_OPERATION_OES: Int32`](/documentation/OpenGLES/GL_INVALID_FRAMEBUFFER_OPERATION_OES)

[`var GL_INVALID_INDEX: UInt32`](/documentation/OpenGLES/GL_INVALID_INDEX)

[`var GL_INVALID_OPERATION: Int32`](/documentation/OpenGLES/GL_INVALID_OPERATION)

[`var GL_INVALID_VALUE: Int32`](/documentation/OpenGLES/GL_INVALID_VALUE)

[`var GL_INVERT: Int32`](/documentation/OpenGLES/GL_INVERT)

[`var GL_KEEP: Int32`](/documentation/OpenGLES/GL_KEEP)

[`var GL_KHR_texture_compression_astc_ldr: Int32`](/documentation/OpenGLES/GL_KHR_texture_compression_astc_ldr)

[`var GL_LEQUAL: Int32`](/documentation/OpenGLES/GL_LEQUAL)

[`var GL_LESS: Int32`](/documentation/OpenGLES/GL_LESS)

[`var GL_LIGHT_MODEL_AMBIENT: Int32`](/documentation/OpenGLES/GL_LIGHT_MODEL_AMBIENT)

[`var GL_LIGHT_MODEL_TWO_SIDE: Int32`](/documentation/OpenGLES/GL_LIGHT_MODEL_TWO_SIDE)

[`var GL_LIGHT0: Int32`](/documentation/OpenGLES/GL_LIGHT0)

[`var GL_LIGHT1: Int32`](/documentation/OpenGLES/GL_LIGHT1)

[`var GL_LIGHT2: Int32`](/documentation/OpenGLES/GL_LIGHT2)

[`var GL_LIGHT3: Int32`](/documentation/OpenGLES/GL_LIGHT3)

[`var GL_LIGHT4: Int32`](/documentation/OpenGLES/GL_LIGHT4)

[`var GL_LIGHT5: Int32`](/documentation/OpenGLES/GL_LIGHT5)

[`var GL_LIGHT6: Int32`](/documentation/OpenGLES/GL_LIGHT6)

[`var GL_LIGHT7: Int32`](/documentation/OpenGLES/GL_LIGHT7)

[`var GL_LIGHTING: Int32`](/documentation/OpenGLES/GL_LIGHTING)

[`var GL_LINE_LOOP: Int32`](/documentation/OpenGLES/GL_LINE_LOOP)

[`var GL_LINE_SMOOTH: Int32`](/documentation/OpenGLES/GL_LINE_SMOOTH)

[`var GL_LINE_SMOOTH_HINT: Int32`](/documentation/OpenGLES/GL_LINE_SMOOTH_HINT)

[`var GL_LINE_STRIP: Int32`](/documentation/OpenGLES/GL_LINE_STRIP)

[`var GL_LINE_WIDTH: Int32`](/documentation/OpenGLES/GL_LINE_WIDTH)

[`var GL_LINEAR: Int32`](/documentation/OpenGLES/GL_LINEAR)

[`var GL_LINEAR_ATTENUATION: Int32`](/documentation/OpenGLES/GL_LINEAR_ATTENUATION)

[`var GL_LINEAR_MIPMAP_LINEAR: Int32`](/documentation/OpenGLES/GL_LINEAR_MIPMAP_LINEAR)

[`var GL_LINEAR_MIPMAP_NEAREST: Int32`](/documentation/OpenGLES/GL_LINEAR_MIPMAP_NEAREST)

[`var GL_LINES: Int32`](/documentation/OpenGLES/GL_LINES)

[`var GL_LINK_STATUS: Int32`](/documentation/OpenGLES/GL_LINK_STATUS)

[`var GL_LOGIC_OP_MODE: Int32`](/documentation/OpenGLES/GL_LOGIC_OP_MODE)

[`var GL_LOW_FLOAT: Int32`](/documentation/OpenGLES/GL_LOW_FLOAT)

[`var GL_LOW_INT: Int32`](/documentation/OpenGLES/GL_LOW_INT)

[`var GL_LUMINANCE: Int32`](/documentation/OpenGLES/GL_LUMINANCE)

[`var GL_LUMINANCE16F_EXT: Int32`](/documentation/OpenGLES/GL_LUMINANCE16F_EXT)

[`var GL_LUMINANCE32F_EXT: Int32`](/documentation/OpenGLES/GL_LUMINANCE32F_EXT)

[`var GL_LUMINANCE8_ALPHA8_EXT: Int32`](/documentation/OpenGLES/GL_LUMINANCE8_ALPHA8_EXT)

[`var GL_LUMINANCE8_EXT: Int32`](/documentation/OpenGLES/GL_LUMINANCE8_EXT)

[`var GL_LUMINANCE_ALPHA: Int32`](/documentation/OpenGLES/GL_LUMINANCE_ALPHA)

[`var GL_LUMINANCE_ALPHA16F_EXT: Int32`](/documentation/OpenGLES/GL_LUMINANCE_ALPHA16F_EXT)

[`var GL_LUMINANCE_ALPHA32F_EXT: Int32`](/documentation/OpenGLES/GL_LUMINANCE_ALPHA32F_EXT)

[`var GL_MAJOR_VERSION: Int32`](/documentation/OpenGLES/GL_MAJOR_VERSION)

[`var GL_MAP_FLUSH_EXPLICIT_BIT: Int32`](/documentation/OpenGLES/GL_MAP_FLUSH_EXPLICIT_BIT)

[`var GL_MAP_FLUSH_EXPLICIT_BIT_EXT: Int32`](/documentation/OpenGLES/GL_MAP_FLUSH_EXPLICIT_BIT_EXT)

[`var GL_MAP_INVALIDATE_BUFFER_BIT: Int32`](/documentation/OpenGLES/GL_MAP_INVALIDATE_BUFFER_BIT)

[`var GL_MAP_INVALIDATE_BUFFER_BIT_EXT: Int32`](/documentation/OpenGLES/GL_MAP_INVALIDATE_BUFFER_BIT_EXT)

[`var GL_MAP_INVALIDATE_RANGE_BIT: Int32`](/documentation/OpenGLES/GL_MAP_INVALIDATE_RANGE_BIT)

[`var GL_MAP_INVALIDATE_RANGE_BIT_EXT: Int32`](/documentation/OpenGLES/GL_MAP_INVALIDATE_RANGE_BIT_EXT)

[`var GL_MAP_READ_BIT: Int32`](/documentation/OpenGLES/GL_MAP_READ_BIT)

[`var GL_MAP_READ_BIT_EXT: Int32`](/documentation/OpenGLES/GL_MAP_READ_BIT_EXT)

[`var GL_MAP_UNSYNCHRONIZED_BIT: Int32`](/documentation/OpenGLES/GL_MAP_UNSYNCHRONIZED_BIT)

[`var GL_MAP_UNSYNCHRONIZED_BIT_EXT: Int32`](/documentation/OpenGLES/GL_MAP_UNSYNCHRONIZED_BIT_EXT)

[`var GL_MAP_WRITE_BIT: Int32`](/documentation/OpenGLES/GL_MAP_WRITE_BIT)

[`var GL_MAP_WRITE_BIT_EXT: Int32`](/documentation/OpenGLES/GL_MAP_WRITE_BIT_EXT)

[`var GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES)

[`var GL_MATRIX_INDEX_ARRAY_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_INDEX_ARRAY_OES)

[`var GL_MATRIX_INDEX_ARRAY_POINTER_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_INDEX_ARRAY_POINTER_OES)

[`var GL_MATRIX_INDEX_ARRAY_SIZE_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_INDEX_ARRAY_SIZE_OES)

[`var GL_MATRIX_INDEX_ARRAY_STRIDE_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_INDEX_ARRAY_STRIDE_OES)

[`var GL_MATRIX_INDEX_ARRAY_TYPE_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_INDEX_ARRAY_TYPE_OES)

[`var GL_MATRIX_PALETTE_OES: Int32`](/documentation/OpenGLES/GL_MATRIX_PALETTE_OES)

[`var GL_MATRIX_MODE: Int32`](/documentation/OpenGLES/GL_MATRIX_MODE)

[`var GL_MAX: Int32`](/documentation/OpenGLES/GL_MAX)

[`var GL_MAX_3D_TEXTURE_SIZE: Int32`](/documentation/OpenGLES/GL_MAX_3D_TEXTURE_SIZE)

[`var GL_MAX_ARRAY_TEXTURE_LAYERS: Int32`](/documentation/OpenGLES/GL_MAX_ARRAY_TEXTURE_LAYERS)

[`var GL_MAX_CLIP_DISTANCES_APPLE: Int32`](/documentation/OpenGLES/GL_MAX_CLIP_DISTANCES_APPLE)

[`var GL_MAX_CLIP_PLANES: Int32`](/documentation/OpenGLES/GL_MAX_CLIP_PLANES)

[`var GL_MAX_COLOR_ATTACHMENTS: Int32`](/documentation/OpenGLES/GL_MAX_COLOR_ATTACHMENTS)

[`var GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS)

[`var GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: Int32`](/documentation/OpenGLES/GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)

[`var GL_MAX_COMBINED_UNIFORM_BLOCKS: Int32`](/documentation/OpenGLES/GL_MAX_COMBINED_UNIFORM_BLOCKS)

[`var GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS)

[`var GL_MAX_CUBE_MAP_TEXTURE_SIZE: Int32`](/documentation/OpenGLES/GL_MAX_CUBE_MAP_TEXTURE_SIZE)

[`var GL_MAX_DRAW_BUFFERS: Int32`](/documentation/OpenGLES/GL_MAX_DRAW_BUFFERS)

[`var GL_MAX_ELEMENT_INDEX: Int32`](/documentation/OpenGLES/GL_MAX_ELEMENT_INDEX)

[`var GL_MAX_ELEMENTS_INDICES: Int32`](/documentation/OpenGLES/GL_MAX_ELEMENTS_INDICES)

[`var GL_MAX_ELEMENTS_VERTICES: Int32`](/documentation/OpenGLES/GL_MAX_ELEMENTS_VERTICES)

[`var GL_MAX_EXT: Int32`](/documentation/OpenGLES/GL_MAX_EXT)

[`var GL_MAX_FRAGMENT_INPUT_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_FRAGMENT_INPUT_COMPONENTS)

[`var GL_MAX_FRAGMENT_UNIFORM_BLOCKS: Int32`](/documentation/OpenGLES/GL_MAX_FRAGMENT_UNIFORM_BLOCKS)

[`var GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_FRAGMENT_UNIFORM_COMPONENTS)

[`var GL_MAX_FRAGMENT_UNIFORM_VECTORS: Int32`](/documentation/OpenGLES/GL_MAX_FRAGMENT_UNIFORM_VECTORS)

[`var GL_MAX_LIGHTS: Int32`](/documentation/OpenGLES/GL_MAX_LIGHTS)

[`var GL_MAX_MODELVIEW_STACK_DEPTH: Int32`](/documentation/OpenGLES/GL_MAX_MODELVIEW_STACK_DEPTH)

[`var GL_MAX_PALETTE_MATRICES_OES: Int32`](/documentation/OpenGLES/GL_MAX_PALETTE_MATRICES_OES)

[`var GL_MAX_PROGRAM_TEXEL_OFFSET: Int32`](/documentation/OpenGLES/GL_MAX_PROGRAM_TEXEL_OFFSET)

[`var GL_MAX_PROJECTION_STACK_DEPTH: Int32`](/documentation/OpenGLES/GL_MAX_PROJECTION_STACK_DEPTH)

[`var GL_MAX_RENDERBUFFER_SIZE: Int32`](/documentation/OpenGLES/GL_MAX_RENDERBUFFER_SIZE)

[`var GL_MAX_RENDERBUFFER_SIZE_OES: Int32`](/documentation/OpenGLES/GL_MAX_RENDERBUFFER_SIZE_OES)

[`var GL_MAX_SAMPLES: Int32`](/documentation/OpenGLES/GL_MAX_SAMPLES)

[`var GL_MAX_SAMPLES_APPLE: Int32`](/documentation/OpenGLES/GL_MAX_SAMPLES_APPLE)

[`var GL_MAX_SERVER_WAIT_TIMEOUT: Int32`](/documentation/OpenGLES/GL_MAX_SERVER_WAIT_TIMEOUT)

[`var GL_MAX_SERVER_WAIT_TIMEOUT_APPLE: Int32`](/documentation/OpenGLES/GL_MAX_SERVER_WAIT_TIMEOUT_APPLE)

[`var GL_MAX_TEXTURE_IMAGE_UNITS: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_IMAGE_UNITS)

[`var GL_MAX_TEXTURE_LOD_BIAS: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_LOD_BIAS)

[`var GL_MAX_TEXTURE_LOD_BIAS_EXT: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_LOD_BIAS_EXT)

[`var GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)

[`var GL_MAX_TEXTURE_SIZE: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_SIZE)

[`var GL_MAX_TEXTURE_STACK_DEPTH: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_STACK_DEPTH)

[`var GL_MAX_TEXTURE_UNITS: Int32`](/documentation/OpenGLES/GL_MAX_TEXTURE_UNITS)

[`var GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS)

[`var GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: Int32`](/documentation/OpenGLES/GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS)

[`var GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS)

[`var GL_MAX_UNIFORM_BLOCK_SIZE: Int32`](/documentation/OpenGLES/GL_MAX_UNIFORM_BLOCK_SIZE)

[`var GL_MAX_UNIFORM_BUFFER_BINDINGS: Int32`](/documentation/OpenGLES/GL_MAX_UNIFORM_BUFFER_BINDINGS)

[`var GL_MAX_VARYING_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_VARYING_COMPONENTS)

[`var GL_MAX_VARYING_VECTORS: Int32`](/documentation/OpenGLES/GL_MAX_VARYING_VECTORS)

[`var GL_MAX_VERTEX_ATTRIBS: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_ATTRIBS)

[`var GL_MAX_VERTEX_OUTPUT_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_OUTPUT_COMPONENTS)

[`var GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS)

[`var GL_MAX_VERTEX_UNIFORM_BLOCKS: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_UNIFORM_BLOCKS)

[`var GL_MAX_VERTEX_UNIFORM_COMPONENTS: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_UNIFORM_COMPONENTS)

[`var GL_MAX_VERTEX_UNIFORM_VECTORS: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_UNIFORM_VECTORS)

[`var GL_MAX_VERTEX_UNITS_OES: Int32`](/documentation/OpenGLES/GL_MAX_VERTEX_UNITS_OES)

[`var GL_MAX_VIEWPORT_DIMS: Int32`](/documentation/OpenGLES/GL_MAX_VIEWPORT_DIMS)

[`var GL_MEDIUM_FLOAT: Int32`](/documentation/OpenGLES/GL_MEDIUM_FLOAT)

[`var GL_MEDIUM_INT: Int32`](/documentation/OpenGLES/GL_MEDIUM_INT)

[`var GL_MIN: Int32`](/documentation/OpenGLES/GL_MIN)

[`var GL_MIN_EXT: Int32`](/documentation/OpenGLES/GL_MIN_EXT)

[`var GL_MIN_PROGRAM_TEXEL_OFFSET: Int32`](/documentation/OpenGLES/GL_MIN_PROGRAM_TEXEL_OFFSET)

[`var GL_MINOR_VERSION: Int32`](/documentation/OpenGLES/GL_MINOR_VERSION)

[`var GL_MIRRORED_REPEAT: Int32`](/documentation/OpenGLES/GL_MIRRORED_REPEAT)

[`var GL_MIRRORED_REPEAT_OES: Int32`](/documentation/OpenGLES/GL_MIRRORED_REPEAT_OES)

[`var GL_MODELVIEW: Int32`](/documentation/OpenGLES/GL_MODELVIEW)

[`var GL_MODELVIEW_MATRIX: Int32`](/documentation/OpenGLES/GL_MODELVIEW_MATRIX)

[`var GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: Int32`](/documentation/OpenGLES/GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES)

[`var GL_MODELVIEW_STACK_DEPTH: Int32`](/documentation/OpenGLES/GL_MODELVIEW_STACK_DEPTH)

[`var GL_MODULATE: Int32`](/documentation/OpenGLES/GL_MODULATE)

[`var GL_MULTISAMPLE: Int32`](/documentation/OpenGLES/GL_MULTISAMPLE)

[`var GL_NAND: Int32`](/documentation/OpenGLES/GL_NAND)

[`var GL_NEAREST: Int32`](/documentation/OpenGLES/GL_NEAREST)

[`var GL_NEAREST_MIPMAP_LINEAR: Int32`](/documentation/OpenGLES/GL_NEAREST_MIPMAP_LINEAR)

[`var GL_NEAREST_MIPMAP_NEAREST: Int32`](/documentation/OpenGLES/GL_NEAREST_MIPMAP_NEAREST)

[`var GL_NEVER: Int32`](/documentation/OpenGLES/GL_NEVER)

[`var GL_NICEST: Int32`](/documentation/OpenGLES/GL_NICEST)

[`var GL_NO_ERROR: Int32`](/documentation/OpenGLES/GL_NO_ERROR)

[`var GL_NONE: Int32`](/documentation/OpenGLES/GL_NONE)

[`var GL_NOOP: Int32`](/documentation/OpenGLES/GL_NOOP)

[`var GL_NOR: Int32`](/documentation/OpenGLES/GL_NOR)

[`var GL_NORMAL_ARRAY: Int32`](/documentation/OpenGLES/GL_NORMAL_ARRAY)

[`var GL_NORMAL_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_NORMAL_ARRAY_BUFFER_BINDING)

[`var GL_NORMAL_ARRAY_POINTER: Int32`](/documentation/OpenGLES/GL_NORMAL_ARRAY_POINTER)

[`var GL_NORMAL_ARRAY_STRIDE: Int32`](/documentation/OpenGLES/GL_NORMAL_ARRAY_STRIDE)

[`var GL_NORMAL_ARRAY_TYPE: Int32`](/documentation/OpenGLES/GL_NORMAL_ARRAY_TYPE)

[`var GL_NORMALIZE: Int32`](/documentation/OpenGLES/GL_NORMALIZE)

[`var GL_NOTEQUAL: Int32`](/documentation/OpenGLES/GL_NOTEQUAL)

[`var GL_NUM_COMPRESSED_TEXTURE_FORMATS: Int32`](/documentation/OpenGLES/GL_NUM_COMPRESSED_TEXTURE_FORMATS)

[`var GL_NUM_EXTENSIONS: Int32`](/documentation/OpenGLES/GL_NUM_EXTENSIONS)

[`var GL_NUM_PROGRAM_BINARY_FORMATS: Int32`](/documentation/OpenGLES/GL_NUM_PROGRAM_BINARY_FORMATS)

[`var GL_NUM_SAMPLE_COUNTS: Int32`](/documentation/OpenGLES/GL_NUM_SAMPLE_COUNTS)

[`var GL_NUM_SHADER_BINARY_FORMATS: Int32`](/documentation/OpenGLES/GL_NUM_SHADER_BINARY_FORMATS)

[`var GL_OBJECT_TYPE: Int32`](/documentation/OpenGLES/GL_OBJECT_TYPE)

[`var GL_OBJECT_TYPE_APPLE: Int32`](/documentation/OpenGLES/GL_OBJECT_TYPE_APPLE)

[`var GL_OES_VERSION_1_0: Int32`](/documentation/OpenGLES/GL_OES_VERSION_1_0)

[`var GL_OES_VERSION_1_1: Int32`](/documentation/OpenGLES/GL_OES_VERSION_1_1)

[`var GL_OES_blend_equation_separate: Int32`](/documentation/OpenGLES/GL_OES_blend_equation_separate)

[`var GL_OES_blend_func_separate: Int32`](/documentation/OpenGLES/GL_OES_blend_func_separate)

[`var GL_OES_blend_subtract: Int32`](/documentation/OpenGLES/GL_OES_blend_subtract)

[`var GL_OES_byte_coordinates: Int32`](/documentation/OpenGLES/GL_OES_byte_coordinates)

[`var GL_OES_compressed_paletted_texture: Int32`](/documentation/OpenGLES/GL_OES_compressed_paletted_texture)

[`var GL_OES_depth24: Int32`](/documentation/OpenGLES/GL_OES_depth24)

[`var GL_OES_depth_texture: Int32`](/documentation/OpenGLES/GL_OES_depth_texture)

[`var GL_OES_draw_texture: Int32`](/documentation/OpenGLES/GL_OES_draw_texture)

[`var GL_OES_element_index_uint: Int32`](/documentation/OpenGLES/GL_OES_element_index_uint)

[`var GL_OES_fbo_render_mipmap: Int32`](/documentation/OpenGLES/GL_OES_fbo_render_mipmap)

[`var GL_OES_fixed_point: Int32`](/documentation/OpenGLES/GL_OES_fixed_point)

[`var GL_OES_framebuffer_object: Int32`](/documentation/OpenGLES/GL_OES_framebuffer_object)

[`var GL_OES_mapbuffer: Int32`](/documentation/OpenGLES/GL_OES_mapbuffer)

[`var GL_OES_matrix_get: Int32`](/documentation/OpenGLES/GL_OES_matrix_get)

[`var GL_OES_matrix_palette: Int32`](/documentation/OpenGLES/GL_OES_matrix_palette)

[`var GL_OES_packed_depth_stencil: Int32`](/documentation/OpenGLES/GL_OES_packed_depth_stencil)

[`var GL_OES_point_size_array: Int32`](/documentation/OpenGLES/GL_OES_point_size_array)

[`var GL_OES_point_sprite: Int32`](/documentation/OpenGLES/GL_OES_point_sprite)

[`var GL_OES_read_format: Int32`](/documentation/OpenGLES/GL_OES_read_format)

[`var GL_OES_rgb8_rgba8: Int32`](/documentation/OpenGLES/GL_OES_rgb8_rgba8)

[`var GL_OES_single_precision: Int32`](/documentation/OpenGLES/GL_OES_single_precision)

[`var GL_OES_standard_derivatives: Int32`](/documentation/OpenGLES/GL_OES_standard_derivatives)

[`var GL_OES_stencil8: Int32`](/documentation/OpenGLES/GL_OES_stencil8)

[`var GL_OES_stencil_wrap: Int32`](/documentation/OpenGLES/GL_OES_stencil_wrap)

[`var GL_OES_texture_float: Int32`](/documentation/OpenGLES/GL_OES_texture_float)

[`var GL_OES_texture_half_float: Int32`](/documentation/OpenGLES/GL_OES_texture_half_float)

[`var GL_OES_texture_half_float_linear: Int32`](/documentation/OpenGLES/GL_OES_texture_half_float_linear)

[`var GL_OES_texture_mirrored_repeat: Int32`](/documentation/OpenGLES/GL_OES_texture_mirrored_repeat)

[`var GL_OES_vertex_array_object: Int32`](/documentation/OpenGLES/GL_OES_vertex_array_object)

[`var GL_ONE: Int32`](/documentation/OpenGLES/GL_ONE)

[`var GL_ONE_MINUS_CONSTANT_ALPHA: Int32`](/documentation/OpenGLES/GL_ONE_MINUS_CONSTANT_ALPHA)

[`var GL_ONE_MINUS_CONSTANT_COLOR: Int32`](/documentation/OpenGLES/GL_ONE_MINUS_CONSTANT_COLOR)

[`var GL_ONE_MINUS_DST_ALPHA: Int32`](/documentation/OpenGLES/GL_ONE_MINUS_DST_ALPHA)

[`var GL_ONE_MINUS_DST_COLOR: Int32`](/documentation/OpenGLES/GL_ONE_MINUS_DST_COLOR)

[`var GL_ONE_MINUS_SRC_ALPHA: Int32`](/documentation/OpenGLES/GL_ONE_MINUS_SRC_ALPHA)

[`var GL_ONE_MINUS_SRC_COLOR: Int32`](/documentation/OpenGLES/GL_ONE_MINUS_SRC_COLOR)

[`var GL_OPERAND0_ALPHA: Int32`](/documentation/OpenGLES/GL_OPERAND0_ALPHA)

[`var GL_OPERAND0_RGB: Int32`](/documentation/OpenGLES/GL_OPERAND0_RGB)

[`var GL_OPERAND1_ALPHA: Int32`](/documentation/OpenGLES/GL_OPERAND1_ALPHA)

[`var GL_OPERAND1_RGB: Int32`](/documentation/OpenGLES/GL_OPERAND1_RGB)

[`var GL_OPERAND2_ALPHA: Int32`](/documentation/OpenGLES/GL_OPERAND2_ALPHA)

[`var GL_OPERAND2_RGB: Int32`](/documentation/OpenGLES/GL_OPERAND2_RGB)

[`var GL_OR: Int32`](/documentation/OpenGLES/GL_OR)

[`var GL_OR_INVERTED: Int32`](/documentation/OpenGLES/GL_OR_INVERTED)

[`var GL_OR_REVERSE: Int32`](/documentation/OpenGLES/GL_OR_REVERSE)

[`var GL_OUT_OF_MEMORY: Int32`](/documentation/OpenGLES/GL_OUT_OF_MEMORY)

[`var GL_PACK_ALIGNMENT: Int32`](/documentation/OpenGLES/GL_PACK_ALIGNMENT)

[`var GL_PACK_ROW_LENGTH: Int32`](/documentation/OpenGLES/GL_PACK_ROW_LENGTH)

[`var GL_PACK_SKIP_PIXELS: Int32`](/documentation/OpenGLES/GL_PACK_SKIP_PIXELS)

[`var GL_PACK_SKIP_ROWS: Int32`](/documentation/OpenGLES/GL_PACK_SKIP_ROWS)

[`var GL_PALETTE4_R5_G6_B5_OES: Int32`](/documentation/OpenGLES/GL_PALETTE4_R5_G6_B5_OES)

[`var GL_PALETTE4_RGB5_A1_OES: Int32`](/documentation/OpenGLES/GL_PALETTE4_RGB5_A1_OES)

[`var GL_PALETTE4_RGB8_OES: Int32`](/documentation/OpenGLES/GL_PALETTE4_RGB8_OES)

[`var GL_PALETTE4_RGBA4_OES: Int32`](/documentation/OpenGLES/GL_PALETTE4_RGBA4_OES)

[`var GL_PALETTE4_RGBA8_OES: Int32`](/documentation/OpenGLES/GL_PALETTE4_RGBA8_OES)

[`var GL_PALETTE8_R5_G6_B5_OES: Int32`](/documentation/OpenGLES/GL_PALETTE8_R5_G6_B5_OES)

[`var GL_PALETTE8_RGB5_A1_OES: Int32`](/documentation/OpenGLES/GL_PALETTE8_RGB5_A1_OES)

[`var GL_PALETTE8_RGB8_OES: Int32`](/documentation/OpenGLES/GL_PALETTE8_RGB8_OES)

[`var GL_PALETTE8_RGBA4_OES: Int32`](/documentation/OpenGLES/GL_PALETTE8_RGBA4_OES)

[`var GL_PALETTE8_RGBA8_OES: Int32`](/documentation/OpenGLES/GL_PALETTE8_RGBA8_OES)

[`var GL_PERSPECTIVE_CORRECTION_HINT: Int32`](/documentation/OpenGLES/GL_PERSPECTIVE_CORRECTION_HINT)

[`var GL_PIXEL_PACK_BUFFER: Int32`](/documentation/OpenGLES/GL_PIXEL_PACK_BUFFER)

[`var GL_PIXEL_PACK_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_PIXEL_PACK_BUFFER_BINDING)

[`var GL_PIXEL_UNPACK_BUFFER: Int32`](/documentation/OpenGLES/GL_PIXEL_UNPACK_BUFFER)

[`var GL_PIXEL_UNPACK_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_PIXEL_UNPACK_BUFFER_BINDING)

[`var GL_POINT_DISTANCE_ATTENUATION: Int32`](/documentation/OpenGLES/GL_POINT_DISTANCE_ATTENUATION)

[`var GL_POINT_FADE_THRESHOLD_SIZE: Int32`](/documentation/OpenGLES/GL_POINT_FADE_THRESHOLD_SIZE)

[`var GL_POINT_SIZE: Int32`](/documentation/OpenGLES/GL_POINT_SIZE)

[`var GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES)

[`var GL_POINT_SIZE_ARRAY_OES: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_ARRAY_OES)

[`var GL_POINT_SIZE_ARRAY_POINTER_OES: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_ARRAY_POINTER_OES)

[`var GL_POINT_SIZE_ARRAY_STRIDE_OES: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_ARRAY_STRIDE_OES)

[`var GL_POINT_SIZE_ARRAY_TYPE_OES: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_ARRAY_TYPE_OES)

[`var GL_POINT_SIZE_MAX: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_MAX)

[`var GL_POINT_SIZE_MIN: Int32`](/documentation/OpenGLES/GL_POINT_SIZE_MIN)

[`var GL_POINT_SMOOTH: Int32`](/documentation/OpenGLES/GL_POINT_SMOOTH)

[`var GL_POINT_SMOOTH_HINT: Int32`](/documentation/OpenGLES/GL_POINT_SMOOTH_HINT)

[`var GL_POINT_SPRITE_OES: Int32`](/documentation/OpenGLES/GL_POINT_SPRITE_OES)

[`var GL_POINTS: Int32`](/documentation/OpenGLES/GL_POINTS)

[`var GL_POLYGON_OFFSET_FACTOR: Int32`](/documentation/OpenGLES/GL_POLYGON_OFFSET_FACTOR)

[`var GL_POLYGON_OFFSET_FILL: Int32`](/documentation/OpenGLES/GL_POLYGON_OFFSET_FILL)

[`var GL_POLYGON_OFFSET_UNITS: Int32`](/documentation/OpenGLES/GL_POLYGON_OFFSET_UNITS)

[`var GL_POSITION: Int32`](/documentation/OpenGLES/GL_POSITION)

[`var GL_PREVIOUS: Int32`](/documentation/OpenGLES/GL_PREVIOUS)

[`var GL_PRIMARY_COLOR: Int32`](/documentation/OpenGLES/GL_PRIMARY_COLOR)

[`var GL_PRIMITIVE_RESTART_FIXED_INDEX: Int32`](/documentation/OpenGLES/GL_PRIMITIVE_RESTART_FIXED_INDEX)

[`var GL_PROGRAM_BINARY_FORMATS: Int32`](/documentation/OpenGLES/GL_PROGRAM_BINARY_FORMATS)

[`var GL_PROGRAM_BINARY_LENGTH: Int32`](/documentation/OpenGLES/GL_PROGRAM_BINARY_LENGTH)

[`var GL_PROGRAM_BINARY_RETRIEVABLE_HINT: Int32`](/documentation/OpenGLES/GL_PROGRAM_BINARY_RETRIEVABLE_HINT)

[`var GL_PROGRAM_OBJECT_EXT: Int32`](/documentation/OpenGLES/GL_PROGRAM_OBJECT_EXT)

[`var GL_PROGRAM_PIPELINE_BINDING_EXT: Int32`](/documentation/OpenGLES/GL_PROGRAM_PIPELINE_BINDING_EXT)

[`var GL_PROGRAM_PIPELINE_OBJECT_EXT: Int32`](/documentation/OpenGLES/GL_PROGRAM_PIPELINE_OBJECT_EXT)

[`var GL_PROGRAM_SEPARABLE_EXT: Int32`](/documentation/OpenGLES/GL_PROGRAM_SEPARABLE_EXT)

[`var GL_PROJECTION: Int32`](/documentation/OpenGLES/GL_PROJECTION)

[`var GL_PROJECTION_MATRIX: Int32`](/documentation/OpenGLES/GL_PROJECTION_MATRIX)

[`var GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: Int32`](/documentation/OpenGLES/GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES)

[`var GL_PROJECTION_STACK_DEPTH: Int32`](/documentation/OpenGLES/GL_PROJECTION_STACK_DEPTH)

[`var GL_QUADRATIC_ATTENUATION: Int32`](/documentation/OpenGLES/GL_QUADRATIC_ATTENUATION)

[`var GL_QUERY_OBJECT_EXT: Int32`](/documentation/OpenGLES/GL_QUERY_OBJECT_EXT)

[`var GL_QUERY_RESULT: Int32`](/documentation/OpenGLES/GL_QUERY_RESULT)

[`var GL_QUERY_RESULT_AVAILABLE: Int32`](/documentation/OpenGLES/GL_QUERY_RESULT_AVAILABLE)

[`var GL_QUERY_RESULT_AVAILABLE_EXT: Int32`](/documentation/OpenGLES/GL_QUERY_RESULT_AVAILABLE_EXT)

[`var GL_QUERY_RESULT_EXT: Int32`](/documentation/OpenGLES/GL_QUERY_RESULT_EXT)

[`var GL_R11F_G11F_B10F: Int32`](/documentation/OpenGLES/GL_R11F_G11F_B10F)

[`var GL_R11F_G11F_B10F_APPLE: Int32`](/documentation/OpenGLES/GL_R11F_G11F_B10F_APPLE)

[`var GL_R16F: Int32`](/documentation/OpenGLES/GL_R16F)

[`var GL_R16F_EXT: Int32`](/documentation/OpenGLES/GL_R16F_EXT)

[`var GL_R16I: Int32`](/documentation/OpenGLES/GL_R16I)

[`var GL_R16UI: Int32`](/documentation/OpenGLES/GL_R16UI)

[`var GL_R32F: Int32`](/documentation/OpenGLES/GL_R32F)

[`var GL_R32F_EXT: Int32`](/documentation/OpenGLES/GL_R32F_EXT)

[`var GL_R32I: Int32`](/documentation/OpenGLES/GL_R32I)

[`var GL_R32UI: Int32`](/documentation/OpenGLES/GL_R32UI)

[`var GL_R8: Int32`](/documentation/OpenGLES/GL_R8)

[`var GL_R8_EXT: Int32`](/documentation/OpenGLES/GL_R8_EXT)

[`var GL_R8_SNORM: Int32`](/documentation/OpenGLES/GL_R8_SNORM)

[`var GL_R8I: Int32`](/documentation/OpenGLES/GL_R8I)

[`var GL_R8UI: Int32`](/documentation/OpenGLES/GL_R8UI)

[`var GL_RASTERIZER_DISCARD: Int32`](/documentation/OpenGLES/GL_RASTERIZER_DISCARD)

[`var GL_READ_BUFFER: Int32`](/documentation/OpenGLES/GL_READ_BUFFER)

[`var GL_READ_FRAMEBUFFER: Int32`](/documentation/OpenGLES/GL_READ_FRAMEBUFFER)

[`var GL_READ_FRAMEBUFFER_APPLE: Int32`](/documentation/OpenGLES/GL_READ_FRAMEBUFFER_APPLE)

[`var GL_READ_FRAMEBUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_READ_FRAMEBUFFER_BINDING)

[`var GL_READ_FRAMEBUFFER_BINDING_APPLE: Int32`](/documentation/OpenGLES/GL_READ_FRAMEBUFFER_BINDING_APPLE)

[`var GL_RED: Int32`](/documentation/OpenGLES/GL_RED)

[`var GL_RED_BITS: Int32`](/documentation/OpenGLES/GL_RED_BITS)

[`var GL_RED_EXT: Int32`](/documentation/OpenGLES/GL_RED_EXT)

[`var GL_RED_INTEGER: Int32`](/documentation/OpenGLES/GL_RED_INTEGER)

[`var GL_RENDERBUFFER: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER)

[`var GL_RENDERBUFFER_ALPHA_SIZE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_ALPHA_SIZE)

[`var GL_RENDERBUFFER_ALPHA_SIZE_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_ALPHA_SIZE_OES)

[`var GL_RENDERBUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_BINDING)

[`var GL_RENDERBUFFER_BINDING_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_BINDING_OES)

[`var GL_RENDERBUFFER_BLUE_SIZE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_BLUE_SIZE)

[`var GL_RENDERBUFFER_BLUE_SIZE_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_BLUE_SIZE_OES)

[`var GL_RENDERBUFFER_DEPTH_SIZE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_DEPTH_SIZE)

[`var GL_RENDERBUFFER_DEPTH_SIZE_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_DEPTH_SIZE_OES)

[`var GL_RENDERBUFFER_GREEN_SIZE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_GREEN_SIZE)

[`var GL_RENDERBUFFER_GREEN_SIZE_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_GREEN_SIZE_OES)

[`var GL_RENDERBUFFER_HEIGHT: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_HEIGHT)

[`var GL_RENDERBUFFER_HEIGHT_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_HEIGHT_OES)

[`var GL_RENDERBUFFER_INTERNAL_FORMAT: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_INTERNAL_FORMAT)

[`var GL_RENDERBUFFER_INTERNAL_FORMAT_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_INTERNAL_FORMAT_OES)

[`var GL_RENDERBUFFER_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_OES)

[`var GL_RENDERBUFFER_RED_SIZE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_RED_SIZE)

[`var GL_RENDERBUFFER_RED_SIZE_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_RED_SIZE_OES)

[`var GL_RENDERBUFFER_SAMPLES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_SAMPLES)

[`var GL_RENDERBUFFER_SAMPLES_APPLE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_SAMPLES_APPLE)

[`var GL_RENDERBUFFER_STENCIL_SIZE: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_STENCIL_SIZE)

[`var GL_RENDERBUFFER_STENCIL_SIZE_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_STENCIL_SIZE_OES)

[`var GL_RENDERBUFFER_WIDTH: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_WIDTH)

[`var GL_RENDERBUFFER_WIDTH_OES: Int32`](/documentation/OpenGLES/GL_RENDERBUFFER_WIDTH_OES)

[`var GL_RENDERER: Int32`](/documentation/OpenGLES/GL_RENDERER)

[`var GL_REPEAT: Int32`](/documentation/OpenGLES/GL_REPEAT)

[`var GL_REPLACE: Int32`](/documentation/OpenGLES/GL_REPLACE)

[`var GL_RESCALE_NORMAL: Int32`](/documentation/OpenGLES/GL_RESCALE_NORMAL)

[`var GL_RG: Int32`](/documentation/OpenGLES/GL_RG)

[`var GL_RG16F: Int32`](/documentation/OpenGLES/GL_RG16F)

[`var GL_RG16F_EXT: Int32`](/documentation/OpenGLES/GL_RG16F_EXT)

[`var GL_RG16I: Int32`](/documentation/OpenGLES/GL_RG16I)

[`var GL_RG16UI: Int32`](/documentation/OpenGLES/GL_RG16UI)

[`var GL_RG32F: Int32`](/documentation/OpenGLES/GL_RG32F)

[`var GL_RG32F_EXT: Int32`](/documentation/OpenGLES/GL_RG32F_EXT)

[`var GL_RG32I: Int32`](/documentation/OpenGLES/GL_RG32I)

[`var GL_RG32UI: Int32`](/documentation/OpenGLES/GL_RG32UI)

[`var GL_RG8: Int32`](/documentation/OpenGLES/GL_RG8)

[`var GL_RG8_EXT: Int32`](/documentation/OpenGLES/GL_RG8_EXT)

[`var GL_RG8_SNORM: Int32`](/documentation/OpenGLES/GL_RG8_SNORM)

[`var GL_RG8I: Int32`](/documentation/OpenGLES/GL_RG8I)

[`var GL_RG8UI: Int32`](/documentation/OpenGLES/GL_RG8UI)

[`var GL_RGB: Int32`](/documentation/OpenGLES/GL_RGB)

[`var GL_RGB16F_EXT: Int32`](/documentation/OpenGLES/GL_RGB16F_EXT)

[`var GL_RGB16I: Int32`](/documentation/OpenGLES/GL_RGB16I)

[`var GL_RGB16UI: Int32`](/documentation/OpenGLES/GL_RGB16UI)

[`var GL_RGB32F: Int32`](/documentation/OpenGLES/GL_RGB32F)

[`var GL_RGB32F_EXT: Int32`](/documentation/OpenGLES/GL_RGB32F_EXT)

[`var GL_RGB32I: Int32`](/documentation/OpenGLES/GL_RGB32I)

[`var GL_RGB32UI: Int32`](/documentation/OpenGLES/GL_RGB32UI)

[`var GL_RGB565: Int32`](/documentation/OpenGLES/GL_RGB565)

[`var GL_RGB565_OES: Int32`](/documentation/OpenGLES/GL_RGB565_OES)

[`var GL_RGB5_A1: Int32`](/documentation/OpenGLES/GL_RGB5_A1)

[`var GL_RGB5_A1_OES: Int32`](/documentation/OpenGLES/GL_RGB5_A1_OES)

[`var GL_RGB8: Int32`](/documentation/OpenGLES/GL_RGB8)

[`var GL_RGB8_OES: Int32`](/documentation/OpenGLES/GL_RGB8_OES)

[`var GL_RGB8_SNORM: Int32`](/documentation/OpenGLES/GL_RGB8_SNORM)

[`var GL_RGB8I: Int32`](/documentation/OpenGLES/GL_RGB8I)

[`var GL_RGB8UI: Int32`](/documentation/OpenGLES/GL_RGB8UI)

[`var GL_RGB9_E5: Int32`](/documentation/OpenGLES/GL_RGB9_E5)

[`var GL_RGB9_E5_APPLE: Int32`](/documentation/OpenGLES/GL_RGB9_E5_APPLE)

[`var GL_RGBA: Int32`](/documentation/OpenGLES/GL_RGBA)

[`var GL_RGBA_INTEGER: Int32`](/documentation/OpenGLES/GL_RGBA_INTEGER)

[`var GL_RGBA16F: Int32`](/documentation/OpenGLES/GL_RGBA16F)

[`var GL_RGBA16F_EXT: Int32`](/documentation/OpenGLES/GL_RGBA16F_EXT)

[`var GL_RGBA16I: Int32`](/documentation/OpenGLES/GL_RGBA16I)

[`var GL_RGBA16UI: Int32`](/documentation/OpenGLES/GL_RGBA16UI)

[`var GL_RGBA32F: Int32`](/documentation/OpenGLES/GL_RGBA32F)

[`var GL_RGBA32F_EXT: Int32`](/documentation/OpenGLES/GL_RGBA32F_EXT)

[`var GL_RGBA32I: Int32`](/documentation/OpenGLES/GL_RGBA32I)

[`var GL_RGBA32UI: Int32`](/documentation/OpenGLES/GL_RGBA32UI)

[`var GL_RGBA4: Int32`](/documentation/OpenGLES/GL_RGBA4)

[`var GL_RGBA4_OES: Int32`](/documentation/OpenGLES/GL_RGBA4_OES)

[`var GL_RGBA8: Int32`](/documentation/OpenGLES/GL_RGBA8)

[`var GL_RGBA8_OES: Int32`](/documentation/OpenGLES/GL_RGBA8_OES)

[`var GL_RGBA8_SNORM: Int32`](/documentation/OpenGLES/GL_RGBA8_SNORM)

[`var GL_RGBA8I: Int32`](/documentation/OpenGLES/GL_RGBA8I)

[`var GL_RGBA8UI: Int32`](/documentation/OpenGLES/GL_RGBA8UI)

[`var GL_RGB_422_APPLE: Int32`](/documentation/OpenGLES/GL_RGB_422_APPLE)

[`var GL_RGB_INTEGER: Int32`](/documentation/OpenGLES/GL_RGB_INTEGER)

[`var GL_RGB_RAW_422_APPLE: Int32`](/documentation/OpenGLES/GL_RGB_RAW_422_APPLE)

[`var GL_RGB_SCALE: Int32`](/documentation/OpenGLES/GL_RGB_SCALE)

[`var GL_RGB10_A2: Int32`](/documentation/OpenGLES/GL_RGB10_A2)

[`var GL_RGB10_A2UI: Int32`](/documentation/OpenGLES/GL_RGB10_A2UI)

[`var GL_RGB16F: Int32`](/documentation/OpenGLES/GL_RGB16F)

[`var GL_RG_EXT: Int32`](/documentation/OpenGLES/GL_RG_EXT)

[`var GL_RG_INTEGER: Int32`](/documentation/OpenGLES/GL_RG_INTEGER)

[`var GL_SAMPLER: Int32`](/documentation/OpenGLES/GL_SAMPLER)

[`var GL_SAMPLER_2D: Int32`](/documentation/OpenGLES/GL_SAMPLER_2D)

[`var GL_SAMPLER_2D_ARRAY: Int32`](/documentation/OpenGLES/GL_SAMPLER_2D_ARRAY)

[`var GL_SAMPLER_2D_ARRAY_SHADOW: Int32`](/documentation/OpenGLES/GL_SAMPLER_2D_ARRAY_SHADOW)

[`var GL_SAMPLER_2D_SHADOW_EXT: Int32`](/documentation/OpenGLES/GL_SAMPLER_2D_SHADOW_EXT)

[`var GL_SAMPLER_3D: Int32`](/documentation/OpenGLES/GL_SAMPLER_3D)

[`var GL_SAMPLER_BINDING: Int32`](/documentation/OpenGLES/GL_SAMPLER_BINDING)

[`var GL_SAMPLER_CUBE: Int32`](/documentation/OpenGLES/GL_SAMPLER_CUBE)

[`var GL_SAMPLER_CUBE_SHADOW: Int32`](/documentation/OpenGLES/GL_SAMPLER_CUBE_SHADOW)

[`var GL_SAMPLES: Int32`](/documentation/OpenGLES/GL_SAMPLES)

[`var GL_SAMPLE_ALPHA_TO_COVERAGE: Int32`](/documentation/OpenGLES/GL_SAMPLE_ALPHA_TO_COVERAGE)

[`var GL_SAMPLE_ALPHA_TO_ONE: Int32`](/documentation/OpenGLES/GL_SAMPLE_ALPHA_TO_ONE)

[`var GL_SAMPLE_BUFFERS: Int32`](/documentation/OpenGLES/GL_SAMPLE_BUFFERS)

[`var GL_SAMPLE_COVERAGE: Int32`](/documentation/OpenGLES/GL_SAMPLE_COVERAGE)

[`var GL_SAMPLE_COVERAGE_INVERT: Int32`](/documentation/OpenGLES/GL_SAMPLE_COVERAGE_INVERT)

[`var GL_SAMPLE_COVERAGE_VALUE: Int32`](/documentation/OpenGLES/GL_SAMPLE_COVERAGE_VALUE)

[`var GL_SCISSOR_BOX: Int32`](/documentation/OpenGLES/GL_SCISSOR_BOX)

[`var GL_SCISSOR_TEST: Int32`](/documentation/OpenGLES/GL_SCISSOR_TEST)

[`var GL_SEPARATE_ATTRIBS: Int32`](/documentation/OpenGLES/GL_SEPARATE_ATTRIBS)

[`var GL_SET: Int32`](/documentation/OpenGLES/GL_SET)

[`var GL_SHADE_MODEL: Int32`](/documentation/OpenGLES/GL_SHADE_MODEL)

[`var GL_SHADER_BINARY_FORMATS: Int32`](/documentation/OpenGLES/GL_SHADER_BINARY_FORMATS)

[`var GL_SHADER_COMPILER: Int32`](/documentation/OpenGLES/GL_SHADER_COMPILER)

[`var GL_SHADER_OBJECT_EXT: Int32`](/documentation/OpenGLES/GL_SHADER_OBJECT_EXT)

[`var GL_SHADER_SOURCE_LENGTH: Int32`](/documentation/OpenGLES/GL_SHADER_SOURCE_LENGTH)

[`var GL_SHADER_TYPE: Int32`](/documentation/OpenGLES/GL_SHADER_TYPE)

[`var GL_SHADING_LANGUAGE_VERSION: Int32`](/documentation/OpenGLES/GL_SHADING_LANGUAGE_VERSION)

[`var GL_SHININESS: Int32`](/documentation/OpenGLES/GL_SHININESS)

[`var GL_SHORT: Int32`](/documentation/OpenGLES/GL_SHORT)

[`var GL_SIGNALED: Int32`](/documentation/OpenGLES/GL_SIGNALED)

[`var GL_SIGNALED_APPLE: Int32`](/documentation/OpenGLES/GL_SIGNALED_APPLE)

[`var GL_SIGNED_NORMALIZED: Int32`](/documentation/OpenGLES/GL_SIGNED_NORMALIZED)

[`var GL_SMOOTH: Int32`](/documentation/OpenGLES/GL_SMOOTH)

[`var GL_SMOOTH_LINE_WIDTH_RANGE: Int32`](/documentation/OpenGLES/GL_SMOOTH_LINE_WIDTH_RANGE)

[`var GL_SMOOTH_POINT_SIZE_RANGE: Int32`](/documentation/OpenGLES/GL_SMOOTH_POINT_SIZE_RANGE)

[`var GL_SPECULAR: Int32`](/documentation/OpenGLES/GL_SPECULAR)

[`var GL_SPOT_CUTOFF: Int32`](/documentation/OpenGLES/GL_SPOT_CUTOFF)

[`var GL_SPOT_DIRECTION: Int32`](/documentation/OpenGLES/GL_SPOT_DIRECTION)

[`var GL_SPOT_EXPONENT: Int32`](/documentation/OpenGLES/GL_SPOT_EXPONENT)

[`var GL_SRC_ALPHA: Int32`](/documentation/OpenGLES/GL_SRC_ALPHA)

[`var GL_SRC_ALPHA_SATURATE: Int32`](/documentation/OpenGLES/GL_SRC_ALPHA_SATURATE)

[`var GL_SRC_COLOR: Int32`](/documentation/OpenGLES/GL_SRC_COLOR)

[`var GL_SRC0_ALPHA: Int32`](/documentation/OpenGLES/GL_SRC0_ALPHA)

[`var GL_SRC0_RGB: Int32`](/documentation/OpenGLES/GL_SRC0_RGB)

[`var GL_SRC1_ALPHA: Int32`](/documentation/OpenGLES/GL_SRC1_ALPHA)

[`var GL_SRC1_RGB: Int32`](/documentation/OpenGLES/GL_SRC1_RGB)

[`var GL_SRC2_ALPHA: Int32`](/documentation/OpenGLES/GL_SRC2_ALPHA)

[`var GL_SRC2_RGB: Int32`](/documentation/OpenGLES/GL_SRC2_RGB)

[`var GL_SRGB: Int32`](/documentation/OpenGLES/GL_SRGB)

[`var GL_SRGB_ALPHA_EXT: Int32`](/documentation/OpenGLES/GL_SRGB_ALPHA_EXT)

[`var GL_SRGB_EXT: Int32`](/documentation/OpenGLES/GL_SRGB_EXT)

[`var GL_SRGB8: Int32`](/documentation/OpenGLES/GL_SRGB8)

[`var GL_SRGB8_ALPHA8: Int32`](/documentation/OpenGLES/GL_SRGB8_ALPHA8)

[`var GL_SRGB8_ALPHA8_EXT: Int32`](/documentation/OpenGLES/GL_SRGB8_ALPHA8_EXT)

[`var GL_STACK_OVERFLOW: Int32`](/documentation/OpenGLES/GL_STACK_OVERFLOW)

[`var GL_STACK_UNDERFLOW: Int32`](/documentation/OpenGLES/GL_STACK_UNDERFLOW)

[`var GL_STATIC_COPY: Int32`](/documentation/OpenGLES/GL_STATIC_COPY)

[`var GL_STATIC_DRAW: Int32`](/documentation/OpenGLES/GL_STATIC_DRAW)

[`var GL_STATIC_READ: Int32`](/documentation/OpenGLES/GL_STATIC_READ)

[`var GL_STENCIL: Int32`](/documentation/OpenGLES/GL_STENCIL)

[`var GL_STENCIL_ATTACHMENT: Int32`](/documentation/OpenGLES/GL_STENCIL_ATTACHMENT)

[`var GL_STENCIL_ATTACHMENT_OES: Int32`](/documentation/OpenGLES/GL_STENCIL_ATTACHMENT_OES)

[`var GL_STENCIL_BACK_FAIL: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_FAIL)

[`var GL_STENCIL_BACK_FUNC: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_FUNC)

[`var GL_STENCIL_BACK_PASS_DEPTH_FAIL: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_PASS_DEPTH_FAIL)

[`var GL_STENCIL_BACK_PASS_DEPTH_PASS: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_PASS_DEPTH_PASS)

[`var GL_STENCIL_BACK_REF: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_REF)

[`var GL_STENCIL_BACK_VALUE_MASK: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_VALUE_MASK)

[`var GL_STENCIL_BACK_WRITEMASK: Int32`](/documentation/OpenGLES/GL_STENCIL_BACK_WRITEMASK)

[`var GL_STENCIL_BITS: Int32`](/documentation/OpenGLES/GL_STENCIL_BITS)

[`var GL_STENCIL_BUFFER_BIT: Int32`](/documentation/OpenGLES/GL_STENCIL_BUFFER_BIT)

[`var GL_STENCIL_CLEAR_VALUE: Int32`](/documentation/OpenGLES/GL_STENCIL_CLEAR_VALUE)

[`var GL_STENCIL_EXT: Int32`](/documentation/OpenGLES/GL_STENCIL_EXT)

[`var GL_STENCIL_FAIL: Int32`](/documentation/OpenGLES/GL_STENCIL_FAIL)

[`var GL_STENCIL_FUNC: Int32`](/documentation/OpenGLES/GL_STENCIL_FUNC)

[`var GL_STENCIL_INDEX8: Int32`](/documentation/OpenGLES/GL_STENCIL_INDEX8)

[`var GL_STENCIL_INDEX8_OES: Int32`](/documentation/OpenGLES/GL_STENCIL_INDEX8_OES)

[`var GL_STENCIL_PASS_DEPTH_FAIL: Int32`](/documentation/OpenGLES/GL_STENCIL_PASS_DEPTH_FAIL)

[`var GL_STENCIL_PASS_DEPTH_PASS: Int32`](/documentation/OpenGLES/GL_STENCIL_PASS_DEPTH_PASS)

[`var GL_STENCIL_REF: Int32`](/documentation/OpenGLES/GL_STENCIL_REF)

[`var GL_STENCIL_TEST: Int32`](/documentation/OpenGLES/GL_STENCIL_TEST)

[`var GL_STENCIL_VALUE_MASK: Int32`](/documentation/OpenGLES/GL_STENCIL_VALUE_MASK)

[`var GL_STENCIL_WRITEMASK: Int32`](/documentation/OpenGLES/GL_STENCIL_WRITEMASK)

[`var GL_STREAM_COPY: Int32`](/documentation/OpenGLES/GL_STREAM_COPY)

[`var GL_STREAM_DRAW: Int32`](/documentation/OpenGLES/GL_STREAM_DRAW)

[`var GL_STREAM_READ: Int32`](/documentation/OpenGLES/GL_STREAM_READ)

[`var GL_SUBPIXEL_BITS: Int32`](/documentation/OpenGLES/GL_SUBPIXEL_BITS)

[`var GL_SUBTRACT: Int32`](/documentation/OpenGLES/GL_SUBTRACT)

[`var GL_SYNC_CONDITION: Int32`](/documentation/OpenGLES/GL_SYNC_CONDITION)

[`var GL_SYNC_CONDITION_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_CONDITION_APPLE)

[`var GL_SYNC_FENCE: Int32`](/documentation/OpenGLES/GL_SYNC_FENCE)

[`var GL_SYNC_FLAGS: Int32`](/documentation/OpenGLES/GL_SYNC_FLAGS)

[`var GL_SYNC_FENCE_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_FENCE_APPLE)

[`var GL_SYNC_FLAGS_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_FLAGS_APPLE)

[`var GL_SYNC_FLUSH_COMMANDS_BIT: Int32`](/documentation/OpenGLES/GL_SYNC_FLUSH_COMMANDS_BIT)

[`var GL_SYNC_FLUSH_COMMANDS_BIT_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_FLUSH_COMMANDS_BIT_APPLE)

[`var GL_SYNC_GPU_COMMANDS_COMPLETE: Int32`](/documentation/OpenGLES/GL_SYNC_GPU_COMMANDS_COMPLETE)

[`var GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE)

[`var GL_SYNC_OBJECT_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_OBJECT_APPLE)

[`var GL_SYNC_STATUS: Int32`](/documentation/OpenGLES/GL_SYNC_STATUS)

[`var GL_SYNC_STATUS_APPLE: Int32`](/documentation/OpenGLES/GL_SYNC_STATUS_APPLE)

[`var GL_TEXTURE: Int32`](/documentation/OpenGLES/GL_TEXTURE)

[`var GL_TEXTURE0: Int32`](/documentation/OpenGLES/GL_TEXTURE0)

[`var GL_TEXTURE1: Int32`](/documentation/OpenGLES/GL_TEXTURE1)

[`var GL_TEXTURE10: Int32`](/documentation/OpenGLES/GL_TEXTURE10)

[`var GL_TEXTURE11: Int32`](/documentation/OpenGLES/GL_TEXTURE11)

[`var GL_TEXTURE12: Int32`](/documentation/OpenGLES/GL_TEXTURE12)

[`var GL_TEXTURE13: Int32`](/documentation/OpenGLES/GL_TEXTURE13)

[`var GL_TEXTURE14: Int32`](/documentation/OpenGLES/GL_TEXTURE14)

[`var GL_TEXTURE15: Int32`](/documentation/OpenGLES/GL_TEXTURE15)

[`var GL_TEXTURE16: Int32`](/documentation/OpenGLES/GL_TEXTURE16)

[`var GL_TEXTURE17: Int32`](/documentation/OpenGLES/GL_TEXTURE17)

[`var GL_TEXTURE18: Int32`](/documentation/OpenGLES/GL_TEXTURE18)

[`var GL_TEXTURE19: Int32`](/documentation/OpenGLES/GL_TEXTURE19)

[`var GL_TEXTURE2: Int32`](/documentation/OpenGLES/GL_TEXTURE2)

[`var GL_TEXTURE20: Int32`](/documentation/OpenGLES/GL_TEXTURE20)

[`var GL_TEXTURE21: Int32`](/documentation/OpenGLES/GL_TEXTURE21)

[`var GL_TEXTURE22: Int32`](/documentation/OpenGLES/GL_TEXTURE22)

[`var GL_TEXTURE23: Int32`](/documentation/OpenGLES/GL_TEXTURE23)

[`var GL_TEXTURE24: Int32`](/documentation/OpenGLES/GL_TEXTURE24)

[`var GL_TEXTURE25: Int32`](/documentation/OpenGLES/GL_TEXTURE25)

[`var GL_TEXTURE26: Int32`](/documentation/OpenGLES/GL_TEXTURE26)

[`var GL_TEXTURE27: Int32`](/documentation/OpenGLES/GL_TEXTURE27)

[`var GL_TEXTURE28: Int32`](/documentation/OpenGLES/GL_TEXTURE28)

[`var GL_TEXTURE29: Int32`](/documentation/OpenGLES/GL_TEXTURE29)

[`var GL_TEXTURE3: Int32`](/documentation/OpenGLES/GL_TEXTURE3)

[`var GL_TEXTURE30: Int32`](/documentation/OpenGLES/GL_TEXTURE30)

[`var GL_TEXTURE31: Int32`](/documentation/OpenGLES/GL_TEXTURE31)

[`var GL_TEXTURE4: Int32`](/documentation/OpenGLES/GL_TEXTURE4)

[`var GL_TEXTURE5: Int32`](/documentation/OpenGLES/GL_TEXTURE5)

[`var GL_TEXTURE6: Int32`](/documentation/OpenGLES/GL_TEXTURE6)

[`var GL_TEXTURE7: Int32`](/documentation/OpenGLES/GL_TEXTURE7)

[`var GL_TEXTURE8: Int32`](/documentation/OpenGLES/GL_TEXTURE8)

[`var GL_TEXTURE9: Int32`](/documentation/OpenGLES/GL_TEXTURE9)

[`var GL_TEXTURE_2D: Int32`](/documentation/OpenGLES/GL_TEXTURE_2D)

[`var GL_TEXTURE_2D_ARRAY: Int32`](/documentation/OpenGLES/GL_TEXTURE_2D_ARRAY)

[`var GL_TEXTURE_3D: Int32`](/documentation/OpenGLES/GL_TEXTURE_3D)

[`var GL_TEXTURE_BASE_LEVEL: Int32`](/documentation/OpenGLES/GL_TEXTURE_BASE_LEVEL)

[`var GL_TEXTURE_BINDING_2D: Int32`](/documentation/OpenGLES/GL_TEXTURE_BINDING_2D)

[`var GL_TEXTURE_BINDING_2D_ARRAY: Int32`](/documentation/OpenGLES/GL_TEXTURE_BINDING_2D_ARRAY)

[`var GL_TEXTURE_BINDING_3D: Int32`](/documentation/OpenGLES/GL_TEXTURE_BINDING_3D)

[`var GL_TEXTURE_BINDING_CUBE_MAP: Int32`](/documentation/OpenGLES/GL_TEXTURE_BINDING_CUBE_MAP)

[`var GL_TEXTURE_COMPARE_FUNC_EXT: Int32`](/documentation/OpenGLES/GL_TEXTURE_COMPARE_FUNC_EXT)

[`var GL_TEXTURE_COMPARE_FUNC: Int32`](/documentation/OpenGLES/GL_TEXTURE_COMPARE_FUNC)

[`var GL_TEXTURE_COMPARE_MODE: Int32`](/documentation/OpenGLES/GL_TEXTURE_COMPARE_MODE)

[`var GL_TEXTURE_COMPARE_MODE_EXT: Int32`](/documentation/OpenGLES/GL_TEXTURE_COMPARE_MODE_EXT)

[`var GL_TEXTURE_COORD_ARRAY: Int32`](/documentation/OpenGLES/GL_TEXTURE_COORD_ARRAY)

[`var GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)

[`var GL_TEXTURE_COORD_ARRAY_POINTER: Int32`](/documentation/OpenGLES/GL_TEXTURE_COORD_ARRAY_POINTER)

[`var GL_TEXTURE_COORD_ARRAY_SIZE: Int32`](/documentation/OpenGLES/GL_TEXTURE_COORD_ARRAY_SIZE)

[`var GL_TEXTURE_COORD_ARRAY_STRIDE: Int32`](/documentation/OpenGLES/GL_TEXTURE_COORD_ARRAY_STRIDE)

[`var GL_TEXTURE_COORD_ARRAY_TYPE: Int32`](/documentation/OpenGLES/GL_TEXTURE_COORD_ARRAY_TYPE)

[`var GL_TEXTURE_CROP_RECT_OES: Int32`](/documentation/OpenGLES/GL_TEXTURE_CROP_RECT_OES)

[`var GL_TEXTURE_CUBE_MAP: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP)

[`var GL_TEXTURE_CUBE_MAP_NEGATIVE_X: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP_NEGATIVE_X)

[`var GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)

[`var GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)

[`var GL_TEXTURE_CUBE_MAP_POSITIVE_X: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP_POSITIVE_X)

[`var GL_TEXTURE_CUBE_MAP_POSITIVE_Y: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP_POSITIVE_Y)

[`var GL_TEXTURE_CUBE_MAP_POSITIVE_Z: Int32`](/documentation/OpenGLES/GL_TEXTURE_CUBE_MAP_POSITIVE_Z)

[`var GL_TEXTURE_ENV: Int32`](/documentation/OpenGLES/GL_TEXTURE_ENV)

[`var GL_TEXTURE_FILTER_CONTROL_EXT: Int32`](/documentation/OpenGLES/GL_TEXTURE_FILTER_CONTROL_EXT)

[`var GL_TEXTURE_IMMUTABLE_FORMAT: Int32`](/documentation/OpenGLES/GL_TEXTURE_IMMUTABLE_FORMAT)

[`var GL_TEXTURE_IMMUTABLE_FORMAT_EXT: Int32`](/documentation/OpenGLES/GL_TEXTURE_IMMUTABLE_FORMAT_EXT)

[`var GL_TEXTURE_IMMUTABLE_LEVELS: Int32`](/documentation/OpenGLES/GL_TEXTURE_IMMUTABLE_LEVELS)

[`var GL_TEXTURE_LOD_BIAS_EXT: Int32`](/documentation/OpenGLES/GL_TEXTURE_LOD_BIAS_EXT)

[`var GL_TEXTURE_MATRIX: Int32`](/documentation/OpenGLES/GL_TEXTURE_MATRIX)

[`var GL_TEXTURE_MAG_FILTER: Int32`](/documentation/OpenGLES/GL_TEXTURE_MAG_FILTER)

[`var GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: Int32`](/documentation/OpenGLES/GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES)

[`var GL_TEXTURE_MAX_ANISOTROPY_EXT: Int32`](/documentation/OpenGLES/GL_TEXTURE_MAX_ANISOTROPY_EXT)

[`var GL_TEXTURE_MAX_LEVEL: Int32`](/documentation/OpenGLES/GL_TEXTURE_MAX_LEVEL)

[`var GL_TEXTURE_MAX_LEVEL_APPLE: Int32`](/documentation/OpenGLES/GL_TEXTURE_MAX_LEVEL_APPLE)

[`var GL_TEXTURE_MAX_LOD: Int32`](/documentation/OpenGLES/GL_TEXTURE_MAX_LOD)

[`var GL_TEXTURE_MIN_FILTER: Int32`](/documentation/OpenGLES/GL_TEXTURE_MIN_FILTER)

[`var GL_TEXTURE_MIN_LOD: Int32`](/documentation/OpenGLES/GL_TEXTURE_MIN_LOD)

[`var GL_TEXTURE_STACK_DEPTH: Int32`](/documentation/OpenGLES/GL_TEXTURE_STACK_DEPTH)

[`var GL_TEXTURE_SWIZZLE_A: Int32`](/documentation/OpenGLES/GL_TEXTURE_SWIZZLE_A)

[`var GL_TEXTURE_SWIZZLE_B: Int32`](/documentation/OpenGLES/GL_TEXTURE_SWIZZLE_B)

[`var GL_TEXTURE_SWIZZLE_G: Int32`](/documentation/OpenGLES/GL_TEXTURE_SWIZZLE_G)

[`var GL_TEXTURE_SWIZZLE_R: Int32`](/documentation/OpenGLES/GL_TEXTURE_SWIZZLE_R)

[`var GL_TEXTURE_WRAP_R: Int32`](/documentation/OpenGLES/GL_TEXTURE_WRAP_R)

[`var GL_TEXTURE_WRAP_S: Int32`](/documentation/OpenGLES/GL_TEXTURE_WRAP_S)

[`var GL_TEXTURE_WRAP_T: Int32`](/documentation/OpenGLES/GL_TEXTURE_WRAP_T)

[`var GL_TIMEOUT_EXPIRED: Int32`](/documentation/OpenGLES/GL_TIMEOUT_EXPIRED)

[`var GL_TIMEOUT_EXPIRED_APPLE: Int32`](/documentation/OpenGLES/GL_TIMEOUT_EXPIRED_APPLE)

[`var GL_TIMEOUT_IGNORED_APPLE: UInt64`](/documentation/OpenGLES/GL_TIMEOUT_IGNORED_APPLE)

[`var GL_TRANSFORM_FEEDBACK: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK)

[`var GL_TRANSFORM_FEEDBACK_ACTIVE: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_ACTIVE)

[`var GL_TRANSFORM_FEEDBACK_BINDING: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_BINDING)

[`var GL_TRANSFORM_FEEDBACK_BUFFER: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_BUFFER)

[`var GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_BUFFER_BINDING)

[`var GL_TRANSFORM_FEEDBACK_BUFFER_MODE: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_BUFFER_MODE)

[`var GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)

[`var GL_TRANSFORM_FEEDBACK_BUFFER_START: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_BUFFER_START)

[`var GL_TRANSFORM_FEEDBACK_PAUSED: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_PAUSED)

[`var GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN)

[`var GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH)

[`var GL_TRANSFORM_FEEDBACK_VARYINGS: Int32`](/documentation/OpenGLES/GL_TRANSFORM_FEEDBACK_VARYINGS)

[`var GL_TRIANGLES: Int32`](/documentation/OpenGLES/GL_TRIANGLES)

[`var GL_TRIANGLE_FAN: Int32`](/documentation/OpenGLES/GL_TRIANGLE_FAN)

[`var GL_TRIANGLE_STRIP: Int32`](/documentation/OpenGLES/GL_TRIANGLE_STRIP)

[`var GL_TRUE: Int32`](/documentation/OpenGLES/GL_TRUE)

[`var GL_UNIFORM_ARRAY_STRIDE: Int32`](/documentation/OpenGLES/GL_UNIFORM_ARRAY_STRIDE)

[`var GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES)

[`var GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS)

[`var GL_UNIFORM_BLOCK_BINDING: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_BINDING)

[`var GL_UNIFORM_BLOCK_DATA_SIZE: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_DATA_SIZE)

[`var GL_UNIFORM_BLOCK_INDEX: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_INDEX)

[`var GL_UNIFORM_BLOCK_NAME_LENGTH: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_NAME_LENGTH)

[`var GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER)

[`var GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: Int32`](/documentation/OpenGLES/GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER)

[`var GL_UNIFORM_BUFFER: Int32`](/documentation/OpenGLES/GL_UNIFORM_BUFFER)

[`var GL_UNIFORM_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_UNIFORM_BUFFER_BINDING)

[`var GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: Int32`](/documentation/OpenGLES/GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT)

[`var GL_UNIFORM_BUFFER_SIZE: Int32`](/documentation/OpenGLES/GL_UNIFORM_BUFFER_SIZE)

[`var GL_UNIFORM_BUFFER_START: Int32`](/documentation/OpenGLES/GL_UNIFORM_BUFFER_START)

[`var GL_UNIFORM_IS_ROW_MAJOR: Int32`](/documentation/OpenGLES/GL_UNIFORM_IS_ROW_MAJOR)

[`var GL_UNIFORM_MATRIX_STRIDE: Int32`](/documentation/OpenGLES/GL_UNIFORM_MATRIX_STRIDE)

[`var GL_UNIFORM_NAME_LENGTH: Int32`](/documentation/OpenGLES/GL_UNIFORM_NAME_LENGTH)

[`var GL_UNIFORM_OFFSET: Int32`](/documentation/OpenGLES/GL_UNIFORM_OFFSET)

[`var GL_UNIFORM_SIZE: Int32`](/documentation/OpenGLES/GL_UNIFORM_SIZE)

[`var GL_UNIFORM_TYPE: Int32`](/documentation/OpenGLES/GL_UNIFORM_TYPE)

[`var GL_UNPACK_ALIGNMENT: Int32`](/documentation/OpenGLES/GL_UNPACK_ALIGNMENT)

[`var GL_UNPACK_IMAGE_HEIGHT: Int32`](/documentation/OpenGLES/GL_UNPACK_IMAGE_HEIGHT)

[`var GL_UNPACK_ROW_LENGTH: Int32`](/documentation/OpenGLES/GL_UNPACK_ROW_LENGTH)

[`var GL_UNPACK_SKIP_IMAGES: Int32`](/documentation/OpenGLES/GL_UNPACK_SKIP_IMAGES)

[`var GL_UNPACK_SKIP_PIXELS: Int32`](/documentation/OpenGLES/GL_UNPACK_SKIP_PIXELS)

[`var GL_UNPACK_SKIP_ROWS: Int32`](/documentation/OpenGLES/GL_UNPACK_SKIP_ROWS)

[`var GL_UNSIGNALED: Int32`](/documentation/OpenGLES/GL_UNSIGNALED)

[`var GL_UNSIGNALED_APPLE: Int32`](/documentation/OpenGLES/GL_UNSIGNALED_APPLE)

[`var GL_UNSIGNED_BYTE: Int32`](/documentation/OpenGLES/GL_UNSIGNED_BYTE)

[`var GL_UNSIGNED_INT: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT)

[`var GL_UNSIGNED_INT_10F_11F_11F_REV: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_10F_11F_11F_REV)

[`var GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE)

[`var GL_UNSIGNED_INT_2_10_10_10_REV: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_2_10_10_10_REV)

[`var GL_UNSIGNED_INT_24_8: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_24_8)

[`var GL_UNSIGNED_INT_24_8_OES: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_24_8_OES)

[`var GL_UNSIGNED_INT_5_9_9_9_REV: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_5_9_9_9_REV)

[`var GL_UNSIGNED_INT_5_9_9_9_REV_APPLE: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_5_9_9_9_REV_APPLE)

[`var GL_UNSIGNED_INT_OES: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_OES)

[`var GL_UNSIGNED_INT_SAMPLER_2D: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_SAMPLER_2D)

[`var GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_SAMPLER_2D_ARRAY)

[`var GL_UNSIGNED_INT_SAMPLER_3D: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_SAMPLER_3D)

[`var GL_UNSIGNED_INT_SAMPLER_CUBE: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_SAMPLER_CUBE)

[`var GL_UNSIGNED_INT_VEC2: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_VEC2)

[`var GL_UNSIGNED_INT_VEC3: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_VEC3)

[`var GL_UNSIGNED_INT_VEC4: Int32`](/documentation/OpenGLES/GL_UNSIGNED_INT_VEC4)

[`var GL_UNSIGNED_NORMALIZED: Int32`](/documentation/OpenGLES/GL_UNSIGNED_NORMALIZED)

[`var GL_UNSIGNED_NORMALIZED_EXT: Int32`](/documentation/OpenGLES/GL_UNSIGNED_NORMALIZED_EXT)

[`var GL_UNSIGNED_SHORT: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT)

[`var GL_UNSIGNED_SHORT_1_5_5_5_REV: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_1_5_5_5_REV)

[`var GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT)

[`var GL_UNSIGNED_SHORT_4_4_4_4: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_4_4_4_4)

[`var GL_UNSIGNED_SHORT_4_4_4_4_REV: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_4_4_4_4_REV)

[`var GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT)

[`var GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG)

[`var GL_UNSIGNED_SHORT_5_5_5_1: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_5_5_5_1)

[`var GL_UNSIGNED_SHORT_5_6_5: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_5_6_5)

[`var GL_UNSIGNED_SHORT_8_8_APPLE: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_8_8_APPLE)

[`var GL_UNSIGNED_SHORT_8_8_REV_APPLE: Int32`](/documentation/OpenGLES/GL_UNSIGNED_SHORT_8_8_REV_APPLE)

[`var GL_VALIDATE_STATUS: Int32`](/documentation/OpenGLES/GL_VALIDATE_STATUS)

[`var GL_VENDOR: Int32`](/documentation/OpenGLES/GL_VENDOR)

[`var GL_VERSION: Int32`](/documentation/OpenGLES/GL_VERSION)

[`var GL_VERSION_ES_CL_1_0: Int32`](/documentation/OpenGLES/GL_VERSION_ES_CL_1_0)

[`var GL_VERSION_ES_CL_1_1: Int32`](/documentation/OpenGLES/GL_VERSION_ES_CL_1_1)

[`var GL_VERSION_ES_CM_1_0: Int32`](/documentation/OpenGLES/GL_VERSION_ES_CM_1_0)

[`var GL_VERSION_ES_CM_1_1: Int32`](/documentation/OpenGLES/GL_VERSION_ES_CM_1_1)

[`var GL_VERTEX_ARRAY: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY)

[`var GL_VERTEX_ARRAY_BINDING: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_BINDING)

[`var GL_VERTEX_ARRAY_BINDING_OES: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_BINDING_OES)

[`var GL_VERTEX_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_BUFFER_BINDING)

[`var GL_VERTEX_ARRAY_OBJECT_EXT: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_OBJECT_EXT)

[`var GL_VERTEX_ARRAY_POINTER: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_POINTER)

[`var GL_VERTEX_ARRAY_SIZE: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_SIZE)

[`var GL_VERTEX_ARRAY_STRIDE: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_STRIDE)

[`var GL_VERTEX_ARRAY_TYPE: Int32`](/documentation/OpenGLES/GL_VERTEX_ARRAY_TYPE)

[`var GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING)

[`var GL_VERTEX_ATTRIB_ARRAY_DIVISOR: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_DIVISOR)

[`var GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT)

[`var GL_VERTEX_ATTRIB_ARRAY_ENABLED: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_ENABLED)

[`var GL_VERTEX_ATTRIB_ARRAY_INTEGER: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_INTEGER)

[`var GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_NORMALIZED)

[`var GL_VERTEX_ATTRIB_ARRAY_POINTER: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_POINTER)

[`var GL_VERTEX_ATTRIB_ARRAY_SIZE: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_SIZE)

[`var GL_VERTEX_ATTRIB_ARRAY_STRIDE: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_STRIDE)

[`var GL_VERTEX_ATTRIB_ARRAY_TYPE: Int32`](/documentation/OpenGLES/GL_VERTEX_ATTRIB_ARRAY_TYPE)

[`var GL_VERTEX_SHADER: Int32`](/documentation/OpenGLES/GL_VERTEX_SHADER)

[`var GL_VERTEX_SHADER_BIT_EXT: Int32`](/documentation/OpenGLES/GL_VERTEX_SHADER_BIT_EXT)

[`var GL_VIEWPORT: Int32`](/documentation/OpenGLES/GL_VIEWPORT)

[`var GL_WAIT_FAILED: Int32`](/documentation/OpenGLES/GL_WAIT_FAILED)

[`var GL_WAIT_FAILED_APPLE: Int32`](/documentation/OpenGLES/GL_WAIT_FAILED_APPLE)

[`var GL_WEIGHT_ARRAY_BUFFER_BINDING_OES: Int32`](/documentation/OpenGLES/GL_WEIGHT_ARRAY_BUFFER_BINDING_OES)

[`var GL_WEIGHT_ARRAY_OES: Int32`](/documentation/OpenGLES/GL_WEIGHT_ARRAY_OES)

[`var GL_WEIGHT_ARRAY_POINTER_OES: Int32`](/documentation/OpenGLES/GL_WEIGHT_ARRAY_POINTER_OES)

[`var GL_WEIGHT_ARRAY_SIZE_OES: Int32`](/documentation/OpenGLES/GL_WEIGHT_ARRAY_SIZE_OES)

[`var GL_WEIGHT_ARRAY_STRIDE_OES: Int32`](/documentation/OpenGLES/GL_WEIGHT_ARRAY_STRIDE_OES)

[`var GL_WEIGHT_ARRAY_TYPE_OES: Int32`](/documentation/OpenGLES/GL_WEIGHT_ARRAY_TYPE_OES)

[`var GL_WRITE_ONLY_OES: Int32`](/documentation/OpenGLES/GL_WRITE_ONLY_OES)

[`var GL_XOR: Int32`](/documentation/OpenGLES/GL_XOR)

[`var GL_ZERO: Int32`](/documentation/OpenGLES/GL_ZERO)

[`typealias GLbitfield`](/documentation/OpenGLES/GLbitfield)

[`typealias GLboolean`](/documentation/OpenGLES/GLboolean)

[`typealias GLbyte`](/documentation/OpenGLES/GLbyte)

[`typealias GLchar`](/documentation/OpenGLES/GLchar)

[`typealias GLclampf`](/documentation/OpenGLES/GLclampf)

[`typealias GLclampx`](/documentation/OpenGLES/GLclampx)

[`typealias GLenum`](/documentation/OpenGLES/GLenum)

[`typealias GLfixed`](/documentation/OpenGLES/GLfixed)

[`typealias GLfloat`](/documentation/OpenGLES/GLfloat)

[`typealias GLhalf`](/documentation/OpenGLES/GLhalf)

[`typealias GLint`](/documentation/OpenGLES/GLint)

[`typealias GLint64`](/documentation/OpenGLES/GLint64)

[`typealias GLintptr`](/documentation/OpenGLES/GLintptr)

[`typealias GLshort`](/documentation/OpenGLES/GLshort)

[`typealias GLsizei`](/documentation/OpenGLES/GLsizei)

[`typealias GLsizeiptr`](/documentation/OpenGLES/GLsizeiptr)

[`typealias GLsync`](/documentation/OpenGLES/GLsync)

[`typealias GLubyte`](/documentation/OpenGLES/GLubyte)

[`typealias GLuint`](/documentation/OpenGLES/GLuint)

[`typealias GLuint64`](/documentation/OpenGLES/GLuint64)

[`typealias GLushort`](/documentation/OpenGLES/GLushort)

[`typedef void GLvoid;`](/documentation/OpenGLES/GLvoid)

[`let kEAGLColorFormatRGB565: String`](/documentation/OpenGLES/kEAGLColorFormatRGB565)

Specifies a 16-bit RGB format that corresponds to the OpenGL ES `GL_RGB565` format.

[`let kEAGLColorFormatRGBA8: String`](/documentation/OpenGLES/kEAGLColorFormatRGBA8)

Specifies a 32-bit RGBA format that corresponds to the OpenGL ES `GL_RGBA8888` format.

[`let kEAGLColorFormatSRGBA8: String`](/documentation/OpenGLES/kEAGLColorFormatSRGBA8)

[`let kEAGLDrawablePropertyColorFormat: String`](/documentation/OpenGLES/kEAGLDrawablePropertyColorFormat)

The key specifying the internal color buffer format for the drawable surface. The value for this key is an `NSString` object that specifies a specific color buffer format. This color buffer format is used by the `EAGLContext` object to create the storage for a renderbuffer. The default value is `kEAGLColorFormatRGBA8`.

[`let kEAGLDrawablePropertyRetainedBacking: String`](/documentation/OpenGLES/kEAGLDrawablePropertyRetainedBacking)

The key specifying whether the drawable surface retains its contents after displaying them.  The value for this key is an `NSNumber` object containing a `BOOL` data type. If `false`, you may not rely on the contents being the same after the contents are displayed.  If `true`, then the contents will not change after being displayed. Setting the value to `true` is recommended only when you need the content to remain unchanged, as using it can result in both reduced performance and additional memory usage. The default value is `false`.



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