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# init(updateMode:renderingMode:)

Creates a new engine that has both update and rendering modes.

```
init(updateMode: PHASEEngine.UpdateMode, renderingMode: PHASEEngine.RenderingMode)
```

## Parameters

`updateMode`

An option that controls the timing of internal framework updates.

`renderingMode`

Defines where the engine applies rendering. See [`PHASEEngine.RenderingMode`](/documentation/PHASE/PHASEEngine/RenderingMode) for more info.

## Discussion

In this initializer, the `updateMode` argument behaves the same as it does for [`init(updateMode:)`](/documentation/PHASE/PHASEEngine/init(updateMode:)).
The `renderingMode` parameter value you choose determines where the system renders audio.

An engine that you configure with [`PHASEEngine.RenderingMode.local`](/documentation/PHASE/PHASEEngine/RenderingMode/local) renders audio locally, in process.
Configuring an engine with [`PHASEEngine.RenderingMode.client`](/documentation/PHASE/PHASEEngine/RenderingMode/client) renders audio remotely, in a secure rendering process.

---

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